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Basically everything's better in all directions, compared to SC5 anyway. Sim City 4 was the last viable sim city game.
You can micromanage of you want there are options down to toggling lights at intersections in Cities Skylines down to how many bus runs in a bus line, I am more of a macro-management person, I tend not to bother with small details.
Something like this are very common in cities skyline
https://www.youtube.com/watch?v=MzRMmK9qBNQ
I have done cities that are built on reclaimed sea floors as well. The water pump in this game can actually drain every drip of water if you find ways to isolate them into basins.
https://steamcommunity.com/sharedfiles/filedetails/?id=1128483021
(One thing I will say for SimCity 5 is that I was very intrigued by their change in approach, from just "building" a city, to "growing" one. It made your task a bit different than just "plop buildings until it's a city". Skylines, and SC4, did it to an extent, but SC5 really rolled with it, and could have taken it to some interesting places had the game kept going.)
But Skylines, here? Amazing. Pricey if you want everything, but hey - you don't NEED everything. The base game, alone, is enough to trounce SimCity 5 base. It even beats SC5 with its expansion, although by a more modest margin. And with the current sale, I say just GO for it. Try out the base game, no expansions, it's only $7.49 right now. Make your decision from there.
With the additional content, this is actually the best city-builder I've ever played - and it pains me to dethrone SimCity 3000 Unlimited. I've fond memories of that game, but in all regards except one, Skylines has surpassed it. (SC3kU has a certain charm to it - the advisors and petitioners really gave it character in ways most city builders ignore. That aspect, Skylines cannot match.)
I'd say that's my two cents, but I basically took the whole nickel. Sorry for the wordiness, but I hope it helps in some way.
Compare to SC4, Cs is nowhere near the refinment of the organic engine of it. CS is more binary and about content, maybe more casual like SC3000. More modern but artistically inférior to it though.
As a conclusion, CS is not really a replacement to SC unless you were more concerned about building a pretty city
Cities: Skylines forced on more of traffic control with more harder manage with based european city. You could find mod, but only find south syte American, but no north american building syle.
I like SC5 because stronger usa theme (I guess I'm born rom there North) Edit: well not too hard for me, but based what I played both game offer.
So even if there wasn't any new content, I'm sure the game would stil live by now.
And despite you still see it's a game and lacks realism on some part, it's much, much more realistic than the last Sim City games, which showed you in every occasion that they are just dumbed-down games.
If you love to quickly build big working cities in which you just need to make "ticks" (Wasn't that the word?) efficient, then go to SimCity.
If you love situations in which your city actually develops itself, but you just think about if the city could be even better when you change this one lane from left turn/straight into a left turn only lane (as example), then this game is for you.
This is SimCity on steroids. You CAN plan 180.000 inhabitants cities that more or less work, but you'll still find loads of things to improve yourself on.
"Welcome to playing online. Your neighbor has never heard of "police" before. Enjoy that wave of hardened criminals coming in on the highway!"
In Simcity 4, you had harder time to figure out why your fully equiped suburb was still « poor ». In CS, you have a pretty linear view of how to upgrade buildings like more simplistic games (Anno...)