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Basically, use storage.
Do have any mod for this? I want to stop imports.
Build as many pumps as petroleum plants consume, and you will cut down exports.
Same in reverse for importing, if you have more petroleum plants than oil pumps, then it should import more crude oil for petroleum plants.
But in the end, you'll always have a small amount of imports/exports while lots/few requests get demanded at one time and it will need to import/export every so often.
As far as balance, it's very trial and error I've found. The numbers are hard to figure and it's not a 1:1 ratio, eg, one oil pump to one petroleum plant. I watched some videos where the guy had 2 extractors to 1 processor plant. I've had some success with that but it still doesn't guarantee you won't get imports/exports and have to pay for them. Then it gets more complicated when you introduce bigger and more varied processor types.
But if you don't want so much freight in your city, then stop creating it. lol
Since you get paid for exporting, you don't want importing or you pay for it. To prevent importing, then keep supply up. If supply drops, then it will start demanding imports.
FYI, I have zero imports. But I need excessive exports to prevent it.
This looks like broken to me... If someone has found a solution, please share.
that should solve ur problems a little bit. or i just turned out all of my warehouses that are doubled... i just use one storage per produced things...and it goes much smother and lesser demands ond guds..hope my nglisch isnt to bad so u understand what i mean
I further wish to complain that I dont want to properly design my city for the desired effects.
Instead- please alleviate me having to play the game so I can cheat and get my way without having to work for it.
THanks in advance- millenials
I have made the same comment on similar threads. In real life, factory production comes to a halt because the buyer found the raw materials cheaper overseas, but bad weather prevents shipment. For me, part of the fun was discovering that my raw materials were coming from another area of my map, rather than the stores next door. Then having to create an express route for the material delivery - e.g. goods trains or an underground highway.
If you want to stay vanilla, accept the limitations and the challenge is to find a solution.