Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you use the City Vitals mod, that will show you what is needed and if there is anything you have too much off. Really useful for budgeting according to Cim and city needs! :)
You can also cut expenses by lowering the budget for things you have excess of
(i.e. if your power plants produce 50 Mw and your city consumes 15 Mw, then lower the budget for power untill you are producing about 15 Mw. Do this for other services too.)
- set the budged of your utilities (education, power, water etc) to 50% and increase them on demand