Cities: Skylines

Cities: Skylines

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[MASSIVE IDEA] Cities skyline MMO will you all want it?
This idea is not to turn this game into a shooting open world game but to a beautiful custom made City Open world game. :)

Been looking at system requirements for assets and mods and it seems if you want lots you need a very High end computer. And the AI is also an issue just being on a players computer depending how big and complex the traffic gets.

So if the game moved online as an option to give players more features and bigger things will you like that? Instead of paying for DLC each year there is a yearly or quarterly fee so content can keep on coming each year and Colossal can earn and feed their families.

This would means more things can be pump into the game the city could look like currently open world games as its huge. Players can build more, players can create more detail mods just more things! Just more things and deeper simulation play!

Like The crew 2 that has came out only requires 8G and look how big the world is!

The yearly or quarterly money can also be invested with servers for players to use from around the world like in the game Ark survival.

It could take over the sims 4 where fans pay up to 400USD for the sims 4 expansion as it is that expensive on origin. It could really be the life sim city of management and life sim players. :) Or the 1st open world management game!

How would players build in the game?

Like in Elite Dangerous where players can go online and play with the AI and not meet another players in the online world. Perhaps this same idea can happen for each players in the World?

Eco is another online game that works where players join in and built a small town on a very small world?

Perhaps only certain features are online so players can run their own world? Like the AI and Assets and other demanding calculation can run on server side.

Multiplayer can finally happen cause there is financial support and its online so players can discuss how this can be good? Like joining in to help your friends build an existing city? But if this feature can be work out and be enjoyable and challenging lots of players will join in.

I forgot too: Offline players

If players want offline they can choose that option and if they want some online feature they can go online for those features. World might not be that big but at least they have an offline to play?

Do you all like this idea so cities skyline can keep growing bigger and better with online features not possible for offline? :) It might be a sequel to cities skyline with a more powerful engine since everything will need to be redone.

It could even be open to kickstarter and early access for long term development from the community. And a good solid focus from developer of what they want this online city game to be.

I hope this can be possible some how? As other have discuss multiplayer for this game.
Last edited by Daughter of Jairus🕊️🤗; Jul 3, 2018 @ 5:38am
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Showing 1-15 of 16 comments
ancienthighway Jul 3, 2018 @ 5:46am 
CO has already stated that no multi-player version is in the making.
grapplehoeker (Banned) Jul 3, 2018 @ 5:50am 
Originally posted by Daughter of Jairus🕊️🤗:
will you all want it?
Nope, I won't and neither will most of the community.
If you have followed the many discussions regarding multiplayer so far, you would know this o.O
In fact, how about you make a post with the account that you own and play the game with?
If you can at least show you have some experience of the game, your opinion would carry a little more weight than it does without.
Last edited by grapplehoeker; Jul 3, 2018 @ 5:54am
Rocket Jul 3, 2018 @ 6:37am 
As someone who really cares about detailing and intuitive city design, I would hate this. Although the prospect of online hosting isn't terrible, especially if it would allow me to break 5000 assets, I have no interest in working with other people on a city project, especially random strangers who may have no interest in detail.
Metacritical Jul 3, 2018 @ 6:59am 
Originally posted by LeapingDolphin:
As someone who really cares about detailing and intuitive city design, I would hate this. Although the prospect of online hosting isn't terrible, especially if it would allow me to break 5000 assets, I have no interest in working with other people on a city project, especially random strangers who may have no interest in detail.
i'd launch hundreds and hundreds of natural disasters just to annoy you ;p
Pops Jul 3, 2018 @ 7:10am 
Nope
ephil4705 Jul 3, 2018 @ 8:30am 
I agree with the No scenario, I play for my own pleasure/
Furball Jul 3, 2018 @ 10:05am 
You mean like Sim City 5?...And how well that worked...
Tankfriend Jul 3, 2018 @ 10:47am 
Originally posted by Furball:
You mean like Sim City 5?...And how well that worked...
Exactly what I was thinking about, too.
nagebenfro Jul 3, 2018 @ 2:03pm 
Agree with Furball and Tankfriend. If you want multiplayer with "online computing," there's SimCity 2013. This is a delightfully offline game where we don't have to deal with internet randoms. Plus, online would probably kill the mod and asset community.
kelario27 Jul 3, 2018 @ 2:15pm 
Originally posted by Furball:
You mean like Sim City 5?...And how well that worked...
Came here to post this.
Grapplehook how about Astroneer? Its not a building city but they do build? How about Eco? They build too and players helped out its not your own city.

https://store.steampowered.com/app/382310/Eco

There is Life is Feudal MMO you can choose pve or pvp worlds and then build on this map and help others. So please try and think of ways it can work and benefit everyone cause before open world game out or even trucking game came out it was soon too as boring will not work!!!!

IT WILL HAPPEN

Just like how open games revolutionize the game industry this will come!

How many of you play realistic mode with realistic mods and want to reach population of more then 300k on a avg computer?

You cannot do that with out having 32GB or more and a good high end system!

Different worlds for each player so you can't launch disasters

Thank you guys but you misunderstand sim city failed cause its EA Colossal has shown they care! This idea is all about the fans! And with EA It was not just online of why it failed the entire series was a disaster just look at Sim 4 and other EA games. Many like me are very unhappy.

I did not put up this idea to destroy the creativity for each player it will impact it 100 times! :)

So please discuss your reasons why its not good then just saying no.

The main difference with my idea is if I was thinking is it possible for each player to have their own world with out others interfering like Elite Dangerous? You build your own city with out any players in it? Can this be done? Or is it being online means you share a world?

Why I suggested it?

If you guys did read not everyone has a very powerful system that can run lots of mods and assets. You need a very fast computer to get a realistic city so all this heavy load can be run on the servers. Things like the AI and other high tech features can only be used if it was brought online.

You can't get worlds like the crew 2 or Assasin greeds games world size by being offline and i can name you a few open world games in development that you will all get very excited about!

Every other game has gone online and players love it and this is not about fps. So i am sure if everyone thought hard about it then it is possible too for the next Cities skyline. Or else you will need to wait 20+ years till personal computer become powerful enough to run open world games all on your computer? Will you want to wait that long?

City management games will never used the technology that open world games have. So hope you can think of a way that will work?

This is not about mutiplayer and playing with your friends or destroying the fun of making your own city.
Last edited by Daughter of Jairus🕊️🤗; Jul 4, 2018 @ 10:58pm
Ransom_Romanus Jul 5, 2018 @ 12:10am 
And when the servers go down you'll just have to do the real life city building and go outside. Who wants that? It didn't work for Sim City on Origin. It won't work for CS.
Ransom_Romanus Jul 5, 2018 @ 12:24am 
Here's another reason why the game being hosted online won't work:

People do NOT want another monthly nor yearly bill!

I prefer owning a hard copy of the games I paid for over having the games stored online. The keywords are "I PAID FOR THE GAME". That should mean that I actually own that copy of the game and not that I just paid for right to play the game so when servers are shut down I lose the ability to play the game I paid for. The concept of paying for the right to play as long as the servers are up and running is simply asinine.
1. Frozen but people will pay just look at EA sim game where they will willingly pay 400USD for the expansion cause the expansion are very expansive!

2. Then you will be limited in what you can build then and limited in technology.

3.Fees are there to support development but if there is a way to not have fees this will be good too. This is just an idea cause we buy dlcs but this is not important now.

4. The crew still can be played. :) Assassins game can still be played. This is about the developer passion so it would be their passion to keep up development for many years.

Please don't use EA sim cause this is not going to be EA sim city online it will be better and far more complex & even you will change your mind if the developers find a way!. :) Cause as I said a developer will do this eventually.

Anyway see what happens. :)

Last edited by Daughter of Jairus🕊️🤗; Jul 5, 2018 @ 12:50am
Ransom_Romanus Jul 5, 2018 @ 12:57am 
Originally posted by Daughter of Jairus🕊️🤗:
1. Frozen but people will pay just look at EA sim game where they will willingly pay 400USD for the expansion cause the expansion are very expansive!

2. Then you will be limited in what you can build then and limited in technology.

3.Fees are there to support development but if there is a way to not have fees this will be good too. This is just an idea cause we buy dlcs but this is not important now.

4. The crew still can be played. :) Assassins game can still be played. This is about the developer passion so it would be their passion to keep up development for many years.

Please don't use EA sim cause this is not going to be EA sim city online it will be better and far more complex & even you will change your mind if the developers find a way!. :) Cause as I said a developer will do this eventually.

Anyway see what happens. :)

1. If it's true that people will pay $400 just to look at a game they need to learn the value of a dollar!

2. Then I will be limited. It is what it is. It allows for the developers to develop a sequal to the game with content that I don't have. The developers won't lose anything.

3. Fees are a con to squeeze money out of people's pockets for the developers doing nothing after the launch of the game. Fees are a ripoff!

4. We're not talking about The Crew nor Assassins (neither game have I ever owned - the fees might be one reason why!).

I will compare your idea of CS to Sim City because they are comparable titles! Capiche.

Yes. The gaming companies are likely to all move in that direction of fees for play. It's a bad move and the gaming companies will hurt and lose in the long run.
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Date Posted: Jul 3, 2018 @ 5:36am
Posts: 16