Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have unsubscribed to all mods and resubscribed but that didn't work.
I am at a lose what to do. Any help out there??
I have noticed when I created a new bus line in an empty part of my city the buses worked fine but as I built in the area and the buses started getting passengers then they would forever be boarding.
I also tried building a metro and that has the same issue as well.
Anyone figured out whats causing it?
It really annoys me how some of these Patches they release just create more issues than they solve. I do get it though that you cannot hope to release a new Patch which will work with every Mod - that's an unrealistic expectation I think. But with Mods like Real Time and others which make the Game more fun and realistic to reality - these should be considered as to whether the Patch releases actually assist with their performance and if not, then the Patches are not released until they are tested. It might be sometime before this gets resolved.
Not being able to make the most of your mass Transit DLC is irritating!
It was worth to make a map in editor, begin it, and to have that issue after 20 hours of playing..:(
I DO have unbunching disabled on IPT2's settings, but all buses are on "boarding" phase forever and doesn't leave, it causes too much traffic congestion that my traffic flow decreased from 89% to 70%. It also happens on any simulation unit, such as citizens, private vehicles, service vehicles, and trucks. I am still troubleshooting the cause of the low population bug in my game and I got another new bug for just removing some mods.
It was all working fine on March then my game started to fall apart when April came. I think my game is currently bugged because each city I start has already 70,000-120,000 citizen units, on a empty map of 0 population! Is there a mod or feature that allows clearing all citizens on the map? (similar to TMPE's clear all traffic feature, but for citizens).
EDIT: I went through all vanilla vehicles to check their capacities for reference (most have capacity of 30): https://github.com/krzychu124/Cities-Skylines-Traffic-Manager-President-Edition/wiki/Transport-vehicles-taking-too-long-to-load
If however you opted to place Train Stations with multiple Platforms or larger Bus stations, then the stalled vehicle could sit there all day whilst other Platforms handled the load on other lines. I could also pretend that the train wasn't moving because the driver was late starting his/ her shift and hadn't shown up on time! But that's on a good day. Mostly, this issue just caused irritation hence it was better to opt for shorter days.