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If this issue is specific to this one savegame, It could be caused by props or traffic, malfunctioning asset ( absurdly high resolution model/texture, obscure filtering & etc ) or outdated mods.
There are mods that tackle common performance killlers, Not saying they'll fix your problem but they're worth a try.
I'm interested what others have to say :) Good luck.
Your output log shows all mods are outdated. either deprecated, WIP, abandoned, not working, replaced, etc.
Maybe post a new save of the city for us to look at. The old save doesn't work properly with the new version of the game for workshop purposes.
We can advise on replacement ones if applicable.
It's not the savegame I uploaded years ago :D I started this new one some weeks ago.
But you are right with the mods. I tested the same savegame after starting the game with the "--disablemods" option. Then the game runs super smoothly.
So now the tough question is - what mod is it that makes the game go nuts?
When I started the savegame with "--disablemods", some (3 or so) assets got displayed as broke - are they automatically the problematizing ones?
I'll check out the mods tackling performance killers anyways.
Thanks again, I'll keep you updated
I did not know this was needed :O
I deactivated all mods that I found not necessary and that my friend who's savegame works fine does not have.
Still, the game does not run any smoother (noticably) than before. I can't find the mod (compared to "--disablemods") :/