Cities: Skylines

Cities: Skylines

View Stats:
Alien8472 May 23, 2019 @ 7:25pm
Question about memory usage and mods?
If I load 600 mods into cities skylines it maxes out my memory. Is there a way or a mod to utilise a paging file instead?
< >
Showing 1-15 of 21 comments
Rena May 23, 2019 @ 8:02pm 
There's a pagefile function built into your operating system. Use that.
600 mods? Don't you kean assets? Who's crazy enough to install and run 600 mods, especially if some of them would conflict with each other 0_o
leftbehind May 23, 2019 @ 8:18pm 
Game automatically uses page file of your operating system.

If you are on Windows, and have the Loading Screen Mod subscribed and enabled, it will show you how much RAM and pagefile are being used.
Alien8472 May 23, 2019 @ 9:23pm 
:(
CyberVibes May 23, 2019 @ 11:51pm 
Your better off setting your pagefile manually and upgrade your ram as soon as possible, can you tell me how much ram have you got and i'll post the details on how to set it.
Zaku May 24, 2019 @ 12:09am 
you're running 600 mods and expecting it to be just fine? i respect you're courage
CyberVibes May 24, 2019 @ 12:12am 
I'm pretty sure he's counting mods and assets, assets are sometimes referred to as mods but it's not common place, it would be handy if he could confirm this to clarify.
Alien8472 May 24, 2019 @ 9:20am 
Yeah it is assets as well only like 10 mods apologies. I have a high spec PC with Ryzen 7 and two graphics cards, the RAM is 32 GB
CyberVibes May 24, 2019 @ 9:39am 
Try setting to pagefile as mentioned below to help take the strain off your physical ram, if it's still peaking after that then you may have a mod conflict.

Set page file to 2500 Initial size (MB) and 24000 Maximum size (MB)
*Make sure you have enough free space on the hard drive if you set max to 24GB
https://www.youtube.com/watch?v=8M2inAZSAbo

If it's still peaking check that ayour mods are not causing a conflict
Check this list for broken mods and remove them, also check the incompaibilty tab at the top, if that's not the issue, let us know.
https://docs.google.com/spreadsheets/d/1mVFkj_7ij4FLzKs2QJaONNmb9Z-SRqUeG6xFGqEX1ew/htmlview

And if your not using loading screen mod plz sub to it as this will help loading times and ram usuage.
Always read a mods description and comments section before subscribing
*Look for the authors comments primarily.
https://steamcommunity.com/sharedfiles/filedetails/?id=667342976&searchtext=loading+screen
Last edited by CyberVibes; May 24, 2019 @ 9:40am
MarkJohnson May 24, 2019 @ 10:07am 
Originally posted by CyberVibes:
Try setting to pagefile as mentioned below to help take the strain off your physical ram, if it's still peaking after that then you may have a mod conflict.

Set page file to 2500 Initial size (MB) and 24000 Maximum size (MB)
*Make sure you have enough free space on the hard drive if you set max to 24GB
https://www.youtube.com/watch?v=8M2inAZSAbo

If it's still peaking check that ayour mods are not causing a conflict
Check this list for broken mods and remove them, also check the incompaibilty tab at the top, if that's not the issue, let us know.
https://docs.google.com/spreadsheets/d/1mVFkj_7ij4FLzKs2QJaONNmb9Z-SRqUeG6xFGqEX1ew/htmlview

And if your not using loading screen mod plz sub to it as this will help loading times and ram usuage.
Always read a mods description and comments section before subscribing
*Look for the authors comments primarily.
https://steamcommunity.com/sharedfiles/filedetails/?id=667342976&searchtext=loading+screen


That is way too small. You have set the page file to be smaller than RAM, so you will run out of memory at 24 GB as the page file can't allocate more than 24 of the 32 GB of RAM.

Windows will automatically resize the page file to twice your RAM, so he has 64 GB page file already. If he has only 600 workshop, he shouldn't be using anywhere near his RAM, let alone workshop. for example: 1,000 assets are around 16 GB.

@SomeT

What other apps are you running? It sounds like you have some major program running in the background and chewing up your RAM.

If you really need more RAM, try increasing your page file to triple your RAM or 48 GB (48000 MB)

Also, if you exit to the main menu, the game doesn't clear out workshop properly and will leave workshop in memory and cause you to run out of RAM. Same if you load a saved game while playing a city.

Always exit the game before loading a new city. This goes for any game. Especially modded games.
Quark May 24, 2019 @ 10:11am 
hey ever hear of ready boost? If you have a usb 3 and above slot on your computer and a usb 3 or above usb key you can go in the properties of the usb drive and allocate some space for ready boost. If im understanding it correctly its similar to a paging file
MarkJohnson May 24, 2019 @ 10:19am 
Originally posted by Quark:
hey ever hear of ready boost? If you have a usb 3 and above slot on your computer and a usb 3 or above usb key you can go in the properties of the usb drive and allocate some space for ready boost. If im understanding it correctly its similar to a paging file

Readyboost is a disk Cache. It just holds data for the hard drive. Hard drives already have a small cache built it, this just makes it a little larger. It was designed for hard drives to make them a little faster for windows, so the USB could hold important data, as it is significantly quicker that HDD. Those spinning disks are slow, while flash memory is very quick (up to 100x faster)
Alien8472 May 24, 2019 @ 11:11am 
Thanks for all the advice!
CyberVibes May 24, 2019 @ 11:24am 
Originally posted by MarkJohnson:

That is way too small. You have set the page file to be smaller than RAM, so you will run out of memory at 24 GB as the page file can't allocate more than 24 of the 32 GB of RAM.

Windows will automatically resize the page file to twice your RAM, so he has 64 GB page file already. If he has only 600 workshop, he shouldn't be using anywhere near his RAM, let alone workshop. for example: 1,000 assets are around 16 GB.

He has 32GB of physical ram so technically he doesn't need a big page file what i've recommended is fine and if it was to run out he can simply increase it a bit more, Windows auto sizing ram is not efficient enough so i would skip using that.

Can't believe were going over the same old ground after all the times i''ve explained about using pagefile in the past on these forums.
MarkJohnson May 24, 2019 @ 11:34am 
Originally posted by CyberVibes:
Originally posted by MarkJohnson:

That is way too small. You have set the page file to be smaller than RAM, so you will run out of memory at 24 GB as the page file can't allocate more than 24 of the 32 GB of RAM.

Windows will automatically resize the page file to twice your RAM, so he has 64 GB page file already. If he has only 600 workshop, he shouldn't be using anywhere near his RAM, let alone workshop. for example: 1,000 assets are around 16 GB.

He has 32GB of physical ram so technically he doesn't need a big page file what i've recommended is fine and if it was to run out he can simply increase it a bit more, Windows auto sizing ram is not efficient enough so i would skip using that.

I can't believe you defend making a 24gb page file, when it will reduce your ram to only using 24GB and won't use the whole 32GB and you waste 8GB of RAM that will do nothing at all?

I don't think you realize that RAM is included in your page file, or it wouldn't be allocated. i.e. You are telling him to turn his 32GB RAM into 24GB of RAM.
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: May 23, 2019 @ 7:25pm
Posts: 21