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I've noticed that the Youtubers who are really into detailing tend to play infinite money and that's what I tend to do too, I'm more interested in the aesthetic side of city building versus the money crunching budgeting side of things.
That will get you the basics for road layouts but for function will also want a range of assets to keep service clutter down.
After that is just building small block by block to micro all the intersections and roads to keep traffic going well.
When all that is taken care of, usually the major outlines of the city are done
If i create a park area, i detail it and move on to the next part, if I create a casino, i make the parking lots and path and make sure there are bus routes going past, add in benched for people to wait at, a few signs here and there etc etc
then move on to the next area
Realistic cities are not possible in Vanilla gameplay as Cities Skylines has different logic from reality, that you need to "force" at the game by using various mods like Demand Master or Disable pollution mods.
Interesting - can you share what mods you use to turn it into pure Sandbox/Citypainter mode? This sounds like what I am looking for.
https://steamcommunity.com/sharedfiles/filedetails/?id=1789173832
My computer can't handle all those mods/assets. Any idea a few of the top of your head? Otherwise I can post another separate thread... thanks! :-)
The in game assets can make a good basis for decorating as well.
For mods, the moveit mod and traffic manager presidents edition will allow you to place, adjust and smooth things for a cleaner look.