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Other times I will use a single loop. Just depends on the need.
pedestrians will walk quite a bit, so they wont mind a couple blocks to the return line. Even can make a turn around spot for buses if you need.
Reason lines vs circuits better? Lines run A to B. So people get on, get off. Same bus on return, people get on at B to go to A. When you loop, you can end up with dead space where the transit on its loop back covers a large strip where nobody wants to ride.
Plan transit routes by what people do. Collect, deliver, return. Straight line and efficient. This means deliver them to destination, or deliver them to a higher capacity transit stop, but be direct. It cuts down on vehicles you need to pay for and otherwise clog up roads.
Spoke systems also can make use of the terminal bus stops easier, less lane blockage and also really increases ridership. Spoke system gains riders because ease of transfers to cross city. Keeps it direct.
Your lines should go from home to work so they go somewhere they need. Maybe a stop at some alternate transportation stops here and there to move them to different districts.
I often run parallel routes, one line going north and south, while another going eat and west. For tourism, I run subways to move tourist around the city, and buses to move shoppers from residential to commerce in parallel. Maybe a bus route from train, ship, plane, or etc to commerce as well.
EDIT:
Also, make route with purpose. Like from work to job, nut also, have this planned out beforehand. For example:
When I start my first tile, I preplan my building a little, at least job worker placement. Jobs on the left, workers on the right. Then I draw roads first, then lay a bus line, then zone RCI. Then when your buildings grow, then will automatically find a near job using bus, plus keeps cars off the road so they don't drive to work and clog your roads. Plus you don't get cars spawning to drive to a different district as often and keep traffic contained in your district you're constructing.