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回報翻譯問題
Put the stops beside each other .
Yeah, but that would mean getting After Dark.
Yeah, great plan, I'll just make them wait even longer and cause even more delays for absolutely no benefit. How could that possibly go wrong?
If you need a whole lot of buses for each line it usually means you might want to rethink your mass transportation because buses have a fairly low capacity compared to what metros and trains are capable of handling.
It's not like there is only a single right answer for it but usually you will have a mass transport doing loops around major parts of your city (not outside of the zones but also not too close to the center), having buses cover the zone itself like a web, and then a different line (or multiples depending on your layout) of mass transport connecting the loops.
That system usually uses metro, but if the distances are big enough between your zones trains can do a great job at connecting the zones together.
In the end, how most people use your transports would look something like:
bus -> metro -> metro/train -> metro -> bus
This is even more important without DLCs since without dedicated bus lanes you will want to limit the amount of buses on each street.
For route overlaps you can try making them operate in two different directions and have a stop on both sides of the street. If you just have them in line with each other you'll still end up with bunching between routes.
An excellent suggestion. And how do you suggest that I implement it in my city of one-way roads?
In many cases there is a (A) bus stop or two on a line that is very popular, they have a corresponding destination or drop off points. If you find that destination and provide a "shuttle bus line" with few or one bus between the two destination instead. It can reduce the amount of busses for that line and stop many busses stopping at stops without passengers to pick up, and ease the un-bunching wait. Poor traffic flow will cause the un-bunching to recalculate more often as is tries to evenly space the busses.