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Second, if using a river, then the location has to pass a depth test as well as the above.
There are mods to deal with both of these.
Sounds like something that's just broken in the game, I don't really want to use mods.
Which map is it?
If you upload and share your savegame, I'd be happy to take a look for you. Make sure to mention in the description, where exactly you want the port to be placed.
Vanilla, all vanilla so yeah not wishful thinking. Second example was a friends two rivers, I can't get to my PC to check my example atm but by the sound of the mechanic's it'll be all of the them apart from any that have a perfectly straight river and also has to be not bugged like two rivers or missing/ needing improved mechanics.
Anywhere along a river, would have to be connecting to the outside of the map and deep enough should work and shouldn't need to be explained all seems pretty obvious.
https://steamcommunity.com/sharedfiles/filedetails/?id=1912007739
The reason seems pretty obvious.
You're welcome ;)
Without editing or mods, was hoping there was paradox people in forum and not trolls.
If there's no ship connections in the map then unfortunately harbours will not be placeable without either mods or editing the map.
My friend was playing two rivers, my issues was just the mechanic behind the whole thing that i tested on separate map. Tbh i was more asking for him but obviously the mechanic in general as I've said seems flawed something that shouldn't be fixed by modders but the actually people you paid money to for the product.
Yeah, from what i seen on one map the incoming connection can be connected to if it has "vision" to the thing you are placing so if there's a curve the "vision" is blocked.
Your harbour building needs to be close to that shipping lane i.e. a straight line with not too long of a distance.
That's just the way the game is. I can't see why it's a problem - just one of many compromises that exist in the game like pocket cars, not out of town buses/coaches, etc.
I was ready and willing to help you resolve the issue.
Namely how to plop a cargo harbour correctly on the coast or river shoreline. I have already explained that in general, the mechanic required that it was within range of a shipping lane and that it met a depth check (particularly in the case of a river shoreline where the riverbed can be significantly higher than a seabed).
You also maintained that you did not wish to use mods.
So, when you named the map as Two Rivers, a map that has no shipping outside connection, it was clearly a case of this being a map that could have no cargo harbour possible since there is no shipping lane to connect it to no matter where along the coast you wished to place it.
That can be corrected with mods.
With mods you can edit the map to include a shipping outside connection.
With mods, you can draw out the shipping lane.
With mods, you can instruct the game to ignore the depth of the sea/riverbed.
Therefore, since you refuse to use mods, the Two Rivers map remains a map in which you can have no cargo harbour. That is no fault of the game mechanic. It is simply, you wishing for something that is not possible without the use of mods.
If you wish for support from the publisher Paradox or the developer Colossal Order, then I suggest you ask them in the place they frequent,
https://forum.paradoxplaza.com/forum/index.php?forums/support-bug-reports.879/
However, I am sure they will tell you the same thing as I did above.
I hope that helps.