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On your six lane ring road, rather than putting a T intersection in to connect your residential zones, treat the six lane as a highway. In fact, if you aren't zoning off of the 6-lane, change it to a highway for faster speeds.
And no, I'm trying not to zone off of the six lane road, it looks wierd and there's noise pollution.
@Exavier; yeah I think I read something about if you use a regular road instead of a ramp, the highway will only use one lane past a certain point and may get backed up.....Or something like that.
But for on or off ramps, streets are terrible. The traffic will merge multiple lanes at once causing traffic jams.
Here's an example of using a highway as an off ramp.
https://www.youtube.com/watch?v=Cl65wHGXJYQ
The Traffic Manager Presidents Edition I believe has additional AI route controls to try and encourage cars to switch lanes periotically which alviates some of the issues but figuring out a good traffic plan is usually better. Thats why roundabouts are so popular for city entrances and other high traffic areas. A good roundabout never slows down (no traffic lights) and keeps the traffic moving constantly.
One practice I have gotten into is setting up one way roads in and out of opposite ends of my neiborhoods then rotating the exits 90 degrees for the next one. This pretty much forces traffic to constantly use different routes so the only heavy traffic spot in my city is the line of industry trucks headed to/from the highway. I don't even need to worry about mass traffic until the area hits about 80% high density :)
Though the one way roads do play merry heck with getting city service coverage sometimes. So every solution does have tradeoffs.
The rule "is" they will travel the QUICKEST route/path Not the SHORTEST for the SHORTEST Route/path may travel at a slower speed limit making it the longer route/path.
Proof #1
http://steamcommunity.com/sharedfiles/filedetails/?id=1153174585
Proof #2
http://steamcommunity.com/sharedfiles/filedetails/?id=1193466554
@Twan. Your answer is also in the first clip clip above. Yes you certainly can connect ramp pieces to other pieces of roads. I do that quite often.
http://steamcommunity.com/sharedfiles/filedetails/?id=1142302843
have a look I use ramp and slow road pieces together to create larger spacing between vehicles so they merge together easier.
With single ramp On ramp. have you noticed when traffic approaches an On ramp they will often clear the right lane (that is if there is no offramp just after the onramp) to allow traffic to enter the highway without having to yield at the ramp. Using more than one lane to enter the highway would mess this lane clearing mechanic up and might cause two lanes to try to clear.
If you have a large volume of vehicles trying to leave the highway and are bottlenecking at the ramp concider two exits. This will mean you will need to figure out the two destinations to do so. I have made double. tripple and quad exits to handle volume of traffic. Spite the advice that I should focus on reducing traffic instead, wimps.
Here I show a triple exit on the right side.
http://steamcommunity.com/sharedfiles/filedetails/?id=864930921
Here I created a double exit. One for industry and the other for everyone else.
http://steamcommunity.com/sharedfiles/filedetails/?id=1120154535
keep experimenting like you are doing! Learn the traffic, too many give up and go find traffic mods. They are fun though not needed and will harm you saves at larger populations if you them without traffic knowledge.