Cities: Skylines

Cities: Skylines

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Guden Nov 9, 2017 @ 11:04am
Amd ryzen 5 high fps?
Hey all. A question for anyone with a similar cpu. Thinking of buying ryzen 5 1600. Will the game achieve high fps on big cities? Cant find a answer to this.
Other specs: 1060 6gb, 16gb ram.

Appreciate any help here.

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Showing 1-10 of 10 comments
SkiRich Nov 9, 2017 @ 12:56pm 
The more real threads you can provide the game the better it will run. The game is all about CPU processing when a large city is built.
MarkJohnson Nov 9, 2017 @ 3:34pm 
The Ryzen will not affect FPS. Frames per second is a video card issue.

With that said, we can't tell what increase you will get as you don't specify what you are currently running. But I have a GTX 960 4GB and it runs about 40fps at mid building zoom level. Around 30fps zoomed all of the way in.

But I don't know if you'll ever get a steady 60 fps on larger cities with any video card/ CPU combination. This game doesn't focus on FPS as it focuses on simulation. So the graphics are low priority.

But 40 fps should be attainable with ease while working on the city at a mid zoom level.

This is without workshop. Adding workshop are extra add-ons to the game and can affect performance from a tiny bit to a whole lot. i.e. I have had a single mod cut my FPS in half. So be selective choosing workshop if you choose to use it.
SkiRich Nov 9, 2017 @ 4:36pm 
Originally posted by -DI- rmjohnson144:
The Ryzen will not affect FPS. Frames per second is a video card issue.

With that said, we can't tell what increase you will get as you don't specify what you are currently running. But I have a GTX 960 4GB and it runs about 40fps at mid building zoom level. Around 30fps zoomed all of the way in.

But I don't know if you'll ever get a steady 60 fps on larger cities with any video card/ CPU combination. This game doesn't focus on FPS as it focuses on simulation. So the graphics are low priority.

But 40 fps should be attainable with ease while working on the city at a mid zoom level.

This is without workshop. Adding workshop are extra add-ons to the game and can affect performance from a tiny bit to a whole lot. i.e. I have had a single mod cut my FPS in half. So be selective choosing workshop if you choose to use it.

Normally I would agree with the video card statement, but not for this game. It plays smooth down to 15 FPS with a mid range GPU. The games is not very GPU calculation intensive.
However, not having a potent CPU will create lag and subsequently cause FPS to drop giving the impression the GPU is not keeping up.
Diviance Nov 9, 2017 @ 4:45pm 
The CPU will absolute affect FPS if it is where things are bottlenecking. And in a simulation game, especially in an engine like Unity which is... not great... the CPU will bottleneck more easily than the GPU.
MarkJohnson Nov 9, 2017 @ 5:13pm 
Originally posted by SkiRich:
Originally posted by -DI- rmjohnson144:
The Ryzen will not affect FPS. Frames per second is a video card issue.

With that said, we can't tell what increase you will get as you don't specify what you are currently running. But I have a GTX 960 4GB and it runs about 40fps at mid building zoom level. Around 30fps zoomed all of the way in.

But I don't know if you'll ever get a steady 60 fps on larger cities with any video card/ CPU combination. This game doesn't focus on FPS as it focuses on simulation. So the graphics are low priority.

But 40 fps should be attainable with ease while working on the city at a mid zoom level.

This is without workshop. Adding workshop are extra add-ons to the game and can affect performance from a tiny bit to a whole lot. i.e. I have had a single mod cut my FPS in half. So be selective choosing workshop if you choose to use it.

Normally I would agree with the video card statement, but not for this game. It plays smooth down to 15 FPS with a mid range GPU. The games is not very GPU calculation intensive.
However, not having a potent CPU will create lag and subsequently cause FPS to drop giving the impression the GPU is not keeping up.

I agree totally. But he has provided zero information other than he wants more fps and owns a GTX 1060.

We need to find out what his current CPU is, plus what are his current FPS.

but it goes without saying, if there is a bottleneck, then there will be some side effects, hence why I asked him to post his specs before giving any real advice. i.e. all advice and speculation is moot at this point.

With that said, this game is a bottleneck for GPUs. It is designed to push GPU to the background to give the CPU priority to AI simulation.

With that said, you still need a certain level of GPU to process the graphics. i.e. integrated graphics are unsupported.
Guden Nov 10, 2017 @ 9:28am 
I currently have no computer. Looking at one worth the buck.

https://www.komplett.no/product/11280/pc-nettbrett/komplett-pc/komplett-gamer/komplett-gamer-a50?offerId=KOMPLETT-310-11280# ( you can configure own specs on right side )

Going to configure for 8gb more ram and a ssd.

892 Euros.

Spec

CPU: AMD Ryzen 5 1600 Prosessor Socket-AM4, 6-Core, 12-Thread
Graphics: EVGA GeForce GTX 1060 6GB
Motherboard: MSI B350 Tomahawk
RAM: Ballistix Sport LT DDR4 16GB 2x8GB 2666MHz


Im pretty noob on this area.. Should this computer run good on high population cities? I know it will run most games very well. Anyone with about the same specs that can confirm?
Hyperion Biga Nov 10, 2017 @ 11:23am 
I don't know about Ryzen but my new i7 Coffee Lake 8700K with six cores (not overclocked yet so just 4.7 GHz at the moment) and 1080 Ti OC can't run this even close to 60 fps @ 1080p in large cities.

Maybe Ryzen would be better for this with more cores, but six doesn't seem to be enough.

All other games run like dream. So dunno. Ryzen has advantage in multi thread applications over Coffee Lake, while it loses in single clock speed. I chose Coffee Lake because certain games I play are heavily single core dependent.

Seems this game might just overall run badly, once the cities get large. Software issue rather than hardware issue?
Last edited by Hyperion Biga; Nov 10, 2017 @ 11:30am
MarkJohnson Nov 10, 2017 @ 11:54am 
Originally posted by Guden:
I currently have no computer. Looking at one worth the buck.

https://www.komplett.no/product/11280/pc-nettbrett/komplett-pc/komplett-gamer/komplett-gamer-a50?offerId=KOMPLETT-310-11280# ( you can configure own specs on right side )

Going to configure for 8gb more ram and a ssd.

892 Euros.

Spec

CPU: AMD Ryzen 5 1600 Prosessor Socket-AM4, 6-Core, 12-Thread
Graphics: EVGA GeForce GTX 1060 6GB
Motherboard: MSI B350 Tomahawk
RAM: Ballistix Sport LT DDR4 16GB 2x8GB 2666MHz


Im pretty noob on this area.. Should this computer run good on high population cities? I know it will run most games very well. Anyone with about the same specs that can confirm?

That is more than enough for this game. It will easily max the game out.

If you want workshop, you need more RAM. 16GB minimum, recommend 32GB if you plan to use a lot of workshop.

Adding workshop will add an extra load to your system. Don't expect over 40 FPS when building cities or over 30 fps when zoomed in all the way. It doesn't matter what video card you use. This is a simulator and prioritizes the CPU and sacrifices on GPU, so FPS will always be low.
SkiRich Nov 10, 2017 @ 5:04pm 
Originally posted by -DI- rmjohnson144:
Originally posted by SkiRich:

Normally I would agree with the video card statement, but not for this game. It plays smooth down to 15 FPS with a mid range GPU. The games is not very GPU calculation intensive.
However, not having a potent CPU will create lag and subsequently cause FPS to drop giving the impression the GPU is not keeping up.

I agree totally. But he has provided zero information other than he wants more fps and owns a GTX 1060.

We need to find out what his current CPU is, plus what are his current FPS.

but it goes without saying, if there is a bottleneck, then there will be some side effects, hence why I asked him to post his specs before giving any real advice. i.e. all advice and speculation is moot at this point.

With that said, this game is a bottleneck for GPUs. It is designed to push GPU to the background to give the CPU priority to AI simulation.

With that said, you still need a certain level of GPU to process the graphics. i.e. integrated graphics are unsupported.

The devs say integrated GPU is unsupported but in reality if your integrated GPU is powerful and you dedicate enough ram to it, it runs fine.
You also need plenty of CPU since now you are using some of that in the integrated graphics.
As a test I ran CS with Intel HD Graphics 620 on a dual core and used 8Gb of ram for GPU and it was not an issue.
Sure some of the things were not as crisp and some 3d effects where lacking, but it ran. Never made a map larger than 1000 cims though.
I believe they say this because the majority of integrated graphics cards are not as capable and the integrated graphics will steal CPU cycles causing severe lag very quickly after initial start and they don't want to have any refunds when things run bad upon initial install.
YMMV. Either live with the results or just don't do it.
MarkJohnson Nov 10, 2017 @ 5:16pm 
Originally posted by SkiRich:
Originally posted by -DI- rmjohnson144:

I agree totally. But he has provided zero information other than he wants more fps and owns a GTX 1060.

We need to find out what his current CPU is, plus what are his current FPS.

but it goes without saying, if there is a bottleneck, then there will be some side effects, hence why I asked him to post his specs before giving any real advice. i.e. all advice and speculation is moot at this point.

With that said, this game is a bottleneck for GPUs. It is designed to push GPU to the background to give the CPU priority to AI simulation.

With that said, you still need a certain level of GPU to process the graphics. i.e. integrated graphics are unsupported.

The devs say integrated GPU is unsupported but in reality if your integrated GPU is powerful and you dedicate enough ram to it, it runs fine.
You also need plenty of CPU since now you are using some of that in the integrated graphics.
As a test I ran CS with Intel HD Graphics 620 on a dual core and used 8Gb of ram for GPU and it was not an issue.
Sure some of the things were not as crisp and some 3d effects where lacking, but it ran. Never made a map larger than 1000 cims though.
I believe they say this because the majority of integrated graphics cards are not as capable and the integrated graphics will steal CPU cycles causing severe lag very quickly after initial start and they don't want to have any refunds when things run bad upon initial install.
YMMV. Either live with the results or just don't do it.


It just plain won't work. None wants to build 1,000 cim city.

My i7-4790k with 32gb ram and filled a single tile and was lagging bad. I had all max settings and 1080p.

Later I ran it on my sister's i3-4370 and continues this city to almost 3-tiles and 100k before it was taking about 30 seconds to run a single day (a day is suppose to take 9-seconds).

So, yes it runs it. but it doesn't run it to thje 9-tiles default of the game, so it isn't supported. I mean any graphics card will work to an extent. The game runs on dx9 graphics after all (i.e. 15-yo windows xp)

My old A10 APU did a little better, but still not 9-tiles.

Maybe try loading a city that is 9-tiles full already? If it is optimized already you may be able to get it to work. But getting that far from the start of a new game is another story.
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Date Posted: Nov 9, 2017 @ 11:04am
Posts: 10