Cities: Skylines

Cities: Skylines

View Stats:
ItzNiels Apr 8, 2017 @ 2:53am
My whole city is sick?
My whole city is sick, and I don't know what to do? Can somebody help me?
< >
Showing 1-12 of 12 comments
Turtle God Apr 8, 2017 @ 2:55am 
build hospitals maybe?
ilovekefir Apr 8, 2017 @ 3:02am 
Check your water pumps and/or water towers. If they're in a polluted area, they pump polluted water in the pipes and citizens use it. That's why they get so sick. There wouldn't be any other reason.
barrygreybeard Apr 8, 2017 @ 3:03am 
click on the building where people are sick, then click on the "sick icon" and it will tell you why, it will be either noise or probably polluted water, use the pollution overlay to find more info of where you have pollution, if it is water look at the water overlay to see where the pollution originates.
Pops Apr 8, 2017 @ 3:19am 
Pollution is the only way a person gets sick, either water, noise or ground. Hospitals only treat the symptom not the cause.
Moro Apr 8, 2017 @ 5:10am 
Originally posted by Pops:
Pollution is the only way a person gets sick, either water, noise or ground. Hospitals only treat the symptom not the cause.

kinda like in real life.

..i dont go to doctors unless i absolutely must.
ItzNiels Apr 8, 2017 @ 5:20am 
Thank you everyone, it works!
AvgUsr Apr 8, 2017 @ 11:33am 
Build clinics and hospitals, and check your towers and pumps to make sure they are not in a pollution area.
grapplehoeker (Banned) Apr 8, 2017 @ 11:59am 
Originally posted by AvgUsr:
Build clinics and hospitals, and check your towers and pumps to make sure they are not in a pollution area.
No. Building extra health services will only mean unnecessary expenditure and drain your income.
You simply have to ensure that nobody gets sick. Aim for a sickness free city and you'll find that you don't need any health services at all, unless it's to help level up surrounding buildings.
As has already been mentioned above. Cims can only get sick due to pollution, be it ground, noise or water. Water is the only one that is fatal. Therefore keep all residential outside of the radius of effect of known polluters and of course, keep your freshwater clean.
AvgUsr Apr 8, 2017 @ 6:50pm 
Good to know. Boy when i load my first city on workshop i am going to get a stern talking to from you. I can't figure out noise pollution yet.
grapplehoeker (Banned) Apr 9, 2017 @ 1:35am 
Originally posted by AvgUsr:
Good to know. Boy when i load my first city on workshop i am going to get a stern talking to from you. I can't figure out noise pollution yet.
Heh...
Every building that produces noise will display an orange highlighted noise radius when you have it in hand before placing it. So you can see exactly what the range of the noise pollution from that building will be.
Typical errors, new and old players will make, are placing noisy buildings such as metros or wind turbines too close to residential. Or rather, they place them and then zone residential afterwards and forget about the radius of effect = sick homes. Sick homes, means more expenseive health services to treat them. This means more ambulances on your roads and increases traffic.
A common problem that many overlook is that Commercial zones are noise polluters too and so they should not be zoned adjacent to residential.
And lastly, traffic noise... this is one you need to plan for and monitor. As your city grows, so too will your traffic and increases in traffic will mean increases in traffic noise. So, be aware of this and avoid zoning residential along busy throughfares. Make use of the road upgrades to tree lined roads and always use sound walls on any highways that are within earshot of homes.
Sick homes, means more expensive health services to treat them. This means more ambulances on your roads and increases traffic.
So, plan your housing in relation to noise and you'll succeed in a sickness free city.
That should give you something to think about ;)
Last edited by grapplehoeker; Apr 9, 2017 @ 1:38am
PajamaPants Mar 28, 2020 @ 5:28pm 
I just maintain a solid foundation of 20+ clinics which 3+ hospitals
grapplehoeker (Banned) Mar 28, 2020 @ 6:34pm 
Originally posted by PajamaPants:
I just maintain a solid foundation of 20+ clinics which 3+ hospitals
So, that is costing you:
20x400=8000
3x2400=7200
A total of 15,200 pw upkeep
Meanwhile, I use one or two clinics, ensure I have 0 sickness and pay no more than 800 pw upkeep for healthcare.
You just had to necro a 3 year old post in order to show what exactly? o.O
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Apr 8, 2017 @ 2:53am
Posts: 12