Cities: Skylines

Cities: Skylines

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Phi11 Jan 30, 2017 @ 8:22pm
Large Factories
I would like to know if there are any large factories that are ploppable? I have the Rico mod and I have the magi moters buildings, but when I use them, they never seem to satisfy my cities need for industry, it says people are working there but it really does nothing for my city, so I was curious if there are any buildings that I could simulate a large district for industry and actually have it work as needed, or maybe Im just missing on how to use the Rico mod and such.
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Showing 1-5 of 5 comments
grapplehoeker (Banned) Jan 31, 2017 @ 12:47am 
Originally posted by arado333:
they never seem to satisfy my cities need for industry
Perhaps you are misreading the RCI meter.
This just tells you that there is a demand for industrial jobs. This could mean more jobs are desired in industry or offices.
Before zoning more of either, look to see if your existing businesses have all vacancies filled. Are the businesses fully levelled up? Levelling them up will create more jobs too.
Also remember to consider what the generic industry is for. It's purpose is to supply goods to Commercial, so you should keep your industry limited to just what you need in order to meet the supply requirements of your Commercial. In the same way, keep your speciaised industry limited to supply your generic industry and no more.
Use your trade overlay to measure how well you are balancing the supply. Ideally you should have little to no imports or exports.
Most important to keep in mind is that you are the city builder and not the RCI meter, so regardless of the RCI demands, you decide what you want in your city and the RCI meter just tells you if it is possible, not what must be built.
Last edited by grapplehoeker; Jan 31, 2017 @ 12:49am
Phi11 Jan 31, 2017 @ 8:20am 
Thanks for the help. I was looking at the RCI meter the wrong way, I was looking at it as what was needed, but thanks for clearing that up. 60 hours into the game and Im still learning haha. Would you happen to know of any large factory complex mods? I have tried to look for them but I cant find them. I just like the look of them, I live near one and I would kinda like to recreate it if possible.
Agamemnicon Jan 31, 2017 @ 10:53am 
There are some fantastic assets in the workshop you can download, just search for industry. You can also turn prop buildings into ploppable industry with the RCI mod.

However the problem I run into is that the industry I plop has an insatiable demand for raw materials, despite proximity to cargo hubs, outside rail connections, and my own homegrown industries (general AND ALL specialized industries). So they constantly flash the raw material "error" and they rarely produce (or receive) any cargo trucks. They always employ people under job capacity and usually end up saying "not functioning"

It's like the cargo system doesn't know what to do with plopped RCI
Phi11 Jan 31, 2017 @ 12:14pm 
Maybe thats what I was dealing with as well. I had a district that I have build just for factories, no trucks were coming and going but they would stop at the regular industry that I had around the magi moter buildings. I ended up just getting rid of them.
Agamemnicon Jan 31, 2017 @ 12:48pm 
Offices and residential are just fine with plopped RCI. I dunno what's up with industry. Come to think of it, even when something I've defined as ploppable grows "naturally" from zoning, it tends to give the raw material problem. Maybe it's the -only modestly- increased number of jobs I've given a building that makes it need more materials?? I'm clueless and I'm about to revert a bunch of industrial assets to non-functioning eye candy
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Date Posted: Jan 30, 2017 @ 8:22pm
Posts: 5