Cities: Skylines

Cities: Skylines

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Yatagan May 29, 2017 @ 12:28pm
[SOLVED] Junctions and priority road settings buggy?
I'm experiencing some issues where priority roads are randomly unchecked, and junctions randomly change function. I'll set something to a light, or no rules and come back later to find its randomly got a 1 way stop on it. This happens sporadically and at random, possibly only when I save then load the save later?

This is most noticable when it hits my freeway entrances. It randomly changes that intersection to make the FREEWAY yield to the entrance, causing traffic to back WAY up. I'm definitely not setting it as such and it's very disruptive.

Has anyone else experienced this or have any idea what's happening?
Last edited by Yatagan; May 29, 2017 @ 3:42pm
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Showing 1-3 of 3 comments
Fronto May 29, 2017 @ 1:15pm 
I didn't notice what you describe yet, but I'll be watching for it now.

Currently, when I make a roundabout at the end of a highway, I use a three lane highway to make the circle (the cars will even use two lanes of this \o/), and then instantly make that roundabout a priority road. All I need to do then is to remove the stop sign from the end of the highway to stop the traffic backing up as you describe.

If I do things like that, I have not seen any random changes if I don't touch the thing again. I'll keep more of an eye on things now though.
neutrino May 29, 2017 @ 2:07pm 
Originally posted by Yatagan:
I'm experiencing some issues where priority roads are randomly unchecked, and junctions randomly change function. I'll set something to a light, or no rules and come back later to find its randomly got a 1 way stop on it. This happens sporadically and at random, possibly only when I save then load the save later?

From the developer's blog, that priority road box is simply a macro key to automatically place stop signs on all crossroads (including freeways) so you, the player, don't have to go click each intersection one by one.

I'll bet a penny that it is not "randomly changing" on you, but instead you are, at some later point in time, disabling one of those stop signs. Once disabled, it's no longer a "priority road."

Well, again, that's how it's described in the dev blog, and that's how it's been working for me, but I could be wrong, I guess. *shrug*
Yatagan May 29, 2017 @ 2:20pm 
Originally posted by neutrino:
Originally posted by Yatagan:
I'm experiencing some issues where priority roads are randomly unchecked, and junctions randomly change function. I'll set something to a light, or no rules and come back later to find its randomly got a 1 way stop on it. This happens sporadically and at random, possibly only when I save then load the save later?

From the developer's blog, that priority road box is simply a macro key to automatically place stop signs on all crossroads (including freeways) so you, the player, don't have to go click each intersection one by one.

I'll bet a penny that it is not "randomly changing" on you, but instead you are, at some later point in time, disabling one of those stop signs. Once disabled, it's no longer a "priority road."

Well, again, that's how it's described in the dev blog, and that's how it's been working for me, but I could be wrong, I guess. *shrug*
That may actually be it. I didn't know that's what priority did, but it would explain the "random" stop signs as well as the fact that they aren't priority when I return to them later.

I'm also getting corrupted district names, though I guess that's unrelated now?

https://steamuserimages-a.akamaihd.net/ugc/785162641078392247/650E871CC098B275A1A08716340ADEE135382256/
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Date Posted: May 29, 2017 @ 12:28pm
Posts: 3