KINGDOM HEARTS -HD 1.5+2.5 ReMIX-

KINGDOM HEARTS -HD 1.5+2.5 ReMIX-

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JakeDeeJake Jun 13, 2024 @ 9:24pm
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Square PLEASE FIX THESE ISSUES - BUG REPORTS WELCOME
I posted my review saying I couldn't recommend because of all the issues and I wanted to gather all the issues I think need to be addressed ASAP here. Feel free to also post any here.

Below is the review which contains the issues I noticed that NEED fixing:

STEAM DECK ISSUES:
- Audio crackles on my non OLED Steam Deck whenever a BGM is playing. Its distracting and awful to listen to.
- The screen squashes when using the native 16:10 800p resolution, making the feature of supporting the resolution useless.
- The game can randomly nosedive in framerate for a couple seconds. In particular when booting from rest mode.


NEW ISSUES:
- Some of the AI upscaled textures look awful and lack any polish. Any time a texture contains any type of shading thats supposed to create depth or a shadow its completely flattened; All dithered patterns that are supposed to create a gradient are over sharpened and create a grainy pattern instead.
- Some models now load the incorrect textures.


LEGACY ISSUES
- Instability. The game does not handle alt tabbing or framerates higher than 60 well. The games can crash easily losing to hours of progress potentially being lost or corrupted saves.
- Memory leaks. The games leak memory and will continue to do so until they either crash or (hopefully) release all the unused things stored. You can check by looking in memory usage and watch as it grows and grows as you play.
- The game effectively doesn’t function on RDNA3 GPUs
- The fullscreen mode is pointless as the second you alt tab it switches back to windowed mode. It also doesn’t let you chose the refresh rate of
The display just the resolution. The refresh rate option just acts as a vsync instead of actually matching the display’s refresh to the game’s framerate.
- You can’t select your refresh rate on full screen mode.
- Many sound effects are broken and lack reverb like Xigbar's guns.
- The game's frametime delivery system is just broken. If you try to use gsync the game is a suttery mess. If you disable it the game can still stutter on loads.
- The higher framerate options above 60 are worthless not just because of increased instability, but because some objects when rendered on screen force the game back down to 60 anyway.


'These are the main issues but there are others like COM lacking its alt control options or it still lacking basic additions like dual audio or cutscenes above 30 fps, but those I can stand recommending without. The main issues I listed NEED to be addressed. Most of them have needed to be for THREE YEARS on EGS. Please dont leave the games I love in this state"

OTHER ISSUE REPORTS
Originally posted by Dastanovich:
Adding more to the table:

- Stuttering issues are still present, meaning you're still forced to tinker both in-game settings and your control panel
(it's so inconsistent, cuz some say you need to turn off or on the refresh rate)
- Other FPS option are worthless, most stable is 60fps
(and 30, cuz some stuff is bugged on 60)
- You still can't mute voice channels. A 0 option is just absent like EGS
(either add a 0 option, or make 1 mute audio)
- No ultrawide or other monitor support, so it's still black bars
(not even asking for every single monitor in the world, but really, no 16:10?)
- The cutscene framelimiter is still there, so that jittery 30fps is present
(just make it 60)

Stuff I WANT to get added:

-KH1-
open chests in-battle
abilities toggled on Y/Triangle, like KH2

-KH2-
option to 'Prepare and Retry' after dying
unpause Atlantica
add Encounter Plus/Boost

-KH BBS-
remove the cutscene framelimiter when talking to NPCs
add back the ability to rename finishers
add Combo Master/Boost (you have 0 idea how hard this'll fix the game's combat)

BONUS: Re-Fined fixed almost all the issues present above so if fans can do it, I'm SURE Square's port team can

Originally posted by Svenchu:
KH2 Specific Issues
  • Port Royal Map Crash is still a thing (when selecting a zone to move to in the Black Pearl's map, there's a chance it can crash.
  • Some quotes still lack, there's a good video explaining this issue: https://www.youtube.com/watch?v=zaMcGIJiWVM

Originally posted by add:
ReCoM control issues, please add this because this change is legit terrible:

Left dpad is now to jump to the reload card of your deck and right dpad jumps to your shortcut. On EVERY OTHER VERSION of ReCoM it is up and down dpad. If you calibrate your controller for the DPad change (to be up and down), all your in game pause UI menus are scrolled through by left and right.

This is literally the worst version of ReCoM ever, I have no idea why they altered controls AND removed the option to allow us to switch the shoulder buttons. Even the PS2 version functions better than the PC version.

Originally posted by ♡moonlighteevee♡:
I've also had the following issues:
- Texture bugs: In one cutscene I had a bug where Goofy suddenly turned invisible except for his zippers, and Donald turned beige.
- Voicelines not playing: In another cutscene Riku's voicelines were just not playing at all
And ofc there's the crashes which u've already mentioned.
I'm really disappointed by the lack of polish for this port. Kingdom Hearts is a legendary series and deserves better than this.

Originally posted by Everybody do the flop:
XBox One controller issues:

Menus:
A = X
B = A
X = B

In game:
A = B
B = A
View = Right stick left/right (can't remember which one)
Right stick button = Start

Additional issues:
Right stick up and left won't register when you try to change inputs manually in-game.

Originally posted by ThreeSon:

Please add the shadow flickering issue under Steam Deck. I'm worried Square won't notice it, and the issue has been reported by multiple people so it's very much a confirmed bug:

https://steamcommunity.com/app/2552430/discussions/0/6364229748854102698/

https://steamcommunity.com/app/2552430/discussions/0/6364229748853628802/#c6364229748853919394

Originally posted by Fishonastick:
Reported in another post too, but I experienced the same menu glitch with KH2 on critical mode and it doesn’t go away. Rebooting the game only fixes it for 10 minutes and sometimes the game crashes. Playing in windowed mode btw.

https://steamuserimages-a.akamaihd.net/ugc/2457357436943800035/F05A2F8C1F5A34DC3639DF0701AEE776CC8CC4D3/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Originally posted by LAA:
Thanks for making a post collating all the known issues.

I would also add for KH2, I have had corrupted sounding audio happen occasionally during battles, as well as the audio volume becoming low suddenly in battle for a brief moment, seemingly because too much SFX happens at once?

Also more minor, but noticed these issues in KH1.
- Giant Ursula boss eye tracking doesn't seem to work so well (This is at 60fps), both of her eyes don't fully track the player so she appears cross eyed regularly through the fight.
- In the beginning area of "End of the World", as you get further away from the rock where you start at, a bunch of blue polygons appear around the rock

Really hope SE take fixing these issues more seriously now, these could and should be the definitive versions of these games.
Last edited by JakeDeeJake; Jul 2, 2024 @ 5:38am
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Showing 1-15 of 142 comments
theInfamousIan Jun 13, 2024 @ 9:37pm 
Also, the game crashes on the ROG Ally.
XBox One controller issues:

Menus:
A = X
B = A
X = B

In game:
A = B
B = A
Right stick button = Start

Additional issues:
Right stick up and left won't register when you try to change inputs manually in-game.
Last edited by Everybody do the flop; Jun 20, 2024 @ 6:55pm
Another fun issue is certain controllers (maybe driver-related?) seemingly ignoring or completely changing button layouts regardless of whether you have Steam Input enabled or not.
Can't even reconfigure it because the game straight up doesn't register certain inputs on the controller, such as certain directions of the right joystick.

It's not completely unplayable with it, technically, but it sure does suck being relegated to the triggers for shifting the camera around.
Uperior Jun 13, 2024 @ 10:58pm 
Originally posted by Magna:
Audio fades out and back in during combat KH1

Ah see I was wondering about that; I thought it was just because I was in a Discord call but it's good to know it wasn't just that
-Lesziel- Jun 13, 2024 @ 11:03pm 
The bug that causes the game to crash when opening the map in Port Royal still exists.
Dia Jun 13, 2024 @ 11:07pm 
Controller support doesn't work properly, all my buttons are shuffled
Dzaka Jun 13, 2024 @ 11:10pm 
Originally posted by Everybody do the flop:
XBox One controller issues:

Menus:
A = X
B = A
X = B

In game:
A = B
B = A
View = Right stick left/right (can't remember which one)
Right stick button = Start

Additional issues:
Right stick up and left won't register when you try to change inputs manually in-game.

GOOD NEWS!!! there's a fix for all that

https://www.logitechg.com/en-us/products/gamepads/f310-gamepad.940-000110.html

:3

i'm not helping.. i know... but i love doing this to people.. hint.. the xbox controller isn't the end all be all.. i'm on my second one of these in a decade and i love it cause old ps1/2 game prompts work
Seibzehn Jun 13, 2024 @ 11:16pm 
Quit the game via ALT+F4 and YES let the game hang in Background.
No ALT+TAB possible only reboot the pc.
Nacery Jun 13, 2024 @ 11:19pm 
Sometimes shadows will flicker in steam deck
Dastanovich Jun 13, 2024 @ 11:33pm 
Adding more to the table:

- Stuttering issues are still present, meaning you're still forced to tinker both in-game settings and your control panel
(it's so inconsistent, cuz some say you need to turn off or on the refresh rate)
- Other FPS option are worthless, most stable is 60fps
(and 30, cuz some stuff is bugged on 60)
- You still can't mute voice channels. A 0 option is just absent like EGS
(either add a 0 option, or make 1 mute audio)
- No ultrawide or other monitor support, so it's still black bars
(not even asking for every single monitor in the world, but really, no 16:10?)
- The cutscene framelimiter is still there, so that jittery 30fps is present
(just make it 60)

Stuff I WANT to get added:

-KH1-
open chests in-battle
abilities toggled on Y/Triangle, like KH2

-KH2-
option to 'Prepare and Retry' after dying
unpause Atlantica
add Encounter Plus/Boost

-KH BBS-
remove the cutscene framelimiter when talking to NPCs
add back the ability to rename finishers
add Combo Master/Boost (you have 0 idea how hard this'll fix the game's combat)

BONUS: Re-Fined fixed almost all the issues present above so if fans can do it, I'm SURE Square's port team can
Last edited by Dastanovich; Jun 13, 2024 @ 11:35pm
Toasty Jun 13, 2024 @ 11:48pm 
Originally posted by Magna:
Audio fades out and back in during combat KH1
Same for KH2FM
Jason Avis Jun 13, 2024 @ 11:56pm 
I'm having the audio crackle issue on my desktop PC. Intel i7 11700KF, Nvidia Geforce RTX 3070, 32GB RAM, using Corsair HS80 Headset. Doesn't happen with pre-rendered cutscenes.
Kennosuke Jun 14, 2024 @ 1:22am 
My biggest complaint on steam deck was crackling audio, cut scenes at 30 not 60 fps. Also KH2 has massive slow motion randomly not affected by fps but vsync settings which makes it unplayable. Frametime stuttering everywhere even micro stutter &screen tear when turning the camera,needs vsync to get rid of the issue but thats then increased input lag on steam deck plus horrible slow mo onKH2. i'm actually shocked how bad these ports really are.
Zunnoab #931 Jun 14, 2024 @ 1:35am 
Good idea compiling this. I did this for Final Fantasy V (old ver.) and to my knowledge they didn't fix a single bug. That game's cloud save even only backs up the config file and not the save data. Already they are communicating more than with that one though (and the Pixel Remasters got support).
Your Friend Jesus Jun 14, 2024 @ 1:42am 
An issue I have personally have is that, I play at 4K, MSAA disables itself if I unlock the FPS, the raw images it gives is really jaggy.
https://imgur.com/a/nmlaZzd

Personally used DSR to fix it.
Last edited by Your Friend Jesus; Jun 14, 2024 @ 1:44am
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Date Posted: Jun 13, 2024 @ 9:24pm
Posts: 142