KINGDOM HEARTS -HD 1.5+2.5 ReMIX-

KINGDOM HEARTS -HD 1.5+2.5 ReMIX-

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XenomorphXIII Jul 23, 2024 @ 10:58pm
Best Mushroom XIII Guide?
This'll be my first time really digging in to all the new stuff on KH2FM, and I was wondering if anyone knew a real top-notch guide for taking care of the Mushroom XIII encounters. The only one I've dealt with before was 5, for synthesis purposes, and some of the others look really tricky.

Oh, and anything for the data fights would be welcome too. Marluxia kept kicking my ass when I played this on PS4. =(
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Showing 1-6 of 6 comments
Katty Nat Jul 24, 2024 @ 2:17am 
https://www.youtube.com/watch?v=pTZGZA-vqSQ
I found this. I prefer just seeing someone do stuff then learning via observation.
[pGA]Marie★ Jul 24, 2024 @ 7:11am 
Soraalam1 did a tutorial back on PS3 and it was explained well.
https://youtu.be/bAcKaqQ11vs
XenomorphXIII Jul 24, 2024 @ 4:14pm 
Thanks! I'll check those both out.
Lufia Jul 24, 2024 @ 10:35pm 
There is a simple trick for many bosses.

Discard any ability that modifies your hits (e.g. Explosion) and any ability that grants additional hits to a combo.

Now you put on the sword of Sephiroth, i.e. Fenrir, you can now only perform a finisher when hitting.

Now you start a fight and always do the same thing: jump - hit - jump - hit - etc... .

A finisher causes bosses to stagger for a brief moment and you only make finishing attacks. Since the time between 2 attacks is so extremely short, the stagger is triggered again and again and they cannot defend themselves.

This makes most bosses extremely easy.
XenomorphXIII Jul 25, 2024 @ 2:01pm 
Originally posted by Lufia:
There is a simple trick for many bosses.

Discard any ability that modifies your hits (e.g. Explosion) and any ability that grants additional hits to a combo.

Now you put on the sword of Sephiroth, i.e. Fenrir, you can now only perform a finisher when hitting.

Now you start a fight and always do the same thing: jump - hit - jump - hit - etc... .

A finisher causes bosses to stagger for a brief moment and you only make finishing attacks. Since the time between 2 attacks is so extremely short, the stagger is triggered again and again and they cannot defend themselves.

This makes most bosses extremely easy.

I've seen YouTubers mention using this for the fight with the Lingering Will, but I didn't know it was that effective on other bosses too. Will keep that in mind!
Lufia Jul 25, 2024 @ 2:15pm 
Originally posted by XenomorphXIII:
Originally posted by Lufia:
There is a simple trick for many bosses.

Discard any ability that modifies your hits (e.g. Explosion) and any ability that grants additional hits to a combo.

Now you put on the sword of Sephiroth, i.e. Fenrir, you can now only perform a finisher when hitting.

Now you start a fight and always do the same thing: jump - hit - jump - hit - etc... .

A finisher causes bosses to stagger for a brief moment and you only make finishing attacks. Since the time between 2 attacks is so extremely short, the stagger is triggered again and again and they cannot defend themselves.

This makes most bosses extremely easy.

I've seen YouTubers mention using this for the fight with the Lingering Will, but I didn't know it was that effective on other bosses too. Will keep that in mind!

This doesn't work with every boss, but with Marluxia, for example, this tactic definitely works.
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Date Posted: Jul 23, 2024 @ 10:58pm
Posts: 6