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The AI upscale textures adds an extra 30+gb.
The May '24 survey says:
250 - 499 GB = 19,68%
500 - 749 GB = 3,25%
Above 1 TB = 58,89%
So no, the average is not 512GB. Not even close.
Yes, that's splitting up a product into several products (in this case, 3 split into 9) which causes more work at the backend.
And you're seeing how well SE is able to handle 3 products...
Also, don't forget, you're talking about collections that are 11 years old at this point.
restructuring those from the ground up would cause even more work.
According to Steam Data surveys (which are public) almost 60% of people have a Total Hard Drive Space of over 1TB, and while Steam is not the only gaming platform it's definitely the most used, having the majority of users on it.
Also, the survey maxes out at 1TB, so you can't even tell how many people out of those 60% own a lot more than 1 TB.
Saying the average is 512 GBs might be true for the average PC user, but prolly not for the average PC gamer.
NONE of the textures are even close to anything that could be called high-resolution - they are just a blurry upscaled mess.
And the videos also are of a rather poor quality: High quality 4K movies with multiple languages take ~30GB - this has non of that.
As a reminder: The original KH1 was just shy of 2GB and basically all that has been done in this "remix" is using upscalers. Most of that can be done on modern hardware on the fly.
And there had been pre-moded ISOs of the original PS2 version with included actual HD texture overhauls that had been less than 5GB in size.
So yeah - this is just broken.
The size only makes the download, the launch and every load-transition slower for no reason.
Friendly reminder this collection contains the PS3 version of 1.5, not the original PS2 version of 1.0.
Dude really thought that a majority of people are gaming on their office computer at work or something
Oh, really, you don't want to see how much the size of the assets of these games when the PKG files get unpacked.
KINGDOM HEARTS II -Final Mix- has a size of 14 GB with the assets compressed into PKG files. Unpacked, those assets and folders have a size of 40 GB.
The game size could really be bigger than 74 GB, MUCH more. But the devs cared about compression.
Your complains would be understood in such case, but... not with the actual compression the games have. It's good enough.
whatever you do, don't look at modern AAA game file sizes
> Responds anyway
You wanting SE to rebuild 11 year old collections from the ground up is your thing.
But it has nothing to do with the games being too big or lacking compression.
For what this set contains, the size is more than appropriate.
Everything beyond that is just your personal prefference that that has nothing to do with your initial topic.
Not even close. the PS2 mods gave better visuals for less than 20GB TOTAL.
What are you going to tell us next?
That non-accurate emulators with access to modern PC hardware actually produce higher clock speeds than the native hardware?
Crazy times, let me tell you.