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A is attack/select (Probably left click)
B is jump
X is roll/guard
Y is interact
Dpad controls the menu box (I'd imagine scroll wheel)
Left stick is movement (WASD presumably)
Right is camera (Mouse)
LB is magic shortcut
RB is lock on.
Pause is pause (Probably Esc)
I don't think LT and RT do anything.
It'll take a little trial and error to get the sensitivity and controls right but I hope this helps a little
Okay, for switch pro controller I had to go to settings > configure joystick devices > advanced setting for each device, then for stick 2 changed Horizontal to RX-axis and Vertical to RY-axis.
The right stick still doesn't feel good, it's a has some stutter and I'm unsure what setting to change to smooth it out. But in all I hope this helps whoever out there needs it. If you do not like these bindings then you can, with JoyToKey's window focused, press the buttons on your controller and it will highlight what it corresponds to.
For the sticks and buttons I did:
Stick1:left = A (Left Stick)
Stick1:right = D
Stick1:up = W
Stick1:down = S
Stick2:left = Mouse:left(100) x2.5 (that is speed 100, acc input x2.5)
Stick2:right = Mouse:right(100) x2.5
Stick2:up = Mouse:up(100) x2.5
Stick2:down = Mouse:down(100) x2.5
POV:up = arrow key up (POV = DPad)
POV:right = arrow key right
POV:down = arrow key down
POV:left = arrow key left
B [1] Button = Confirm
A [2] Button = Cancel/Jump/Let Go
Y [3] Button = Block/Evade/Dodge
X [4] Button = Use Commands
LB [5] Button = Hold to Open Shortcuts
RB [6] Button = Toggle Lock-On
LT [7] Button = Move Character: Walk
RT [8] Button = Change Lock-On Target
- [9] Button = Settings
+ [10] Button = Pause/Open Main Menu
LS [11] Button = First-Person View
RS [12] Button = Reset Camera
Thank you for clearing up controls
i can at least attest that this problem might be on PC side of things and not the controller side. could try restarting computer with controller plugged in.
I'm glad it works for you though, it's no fun having to dealing with all of this. lol
I know it might not be the most optimal but could try reinstalling the game. thats the only solution i can bring to the table.
A for attack and B for jump is the buttons functioning as intended (X is attack and O is jump on PS)
As for the A and B thing, I've played some games where B is jump so that just feels fine to me, plus it makes the shortcuts line up nice being top to bottom Y, X, A, if you switch A and B then it'd be Y, X, B. I wish this game had better binding control instead of having the main and sub buttons linked together, wish they were completely separate.
While playing mouse and keyboard I remapped my lock-on and switch target to 2 and 3, but I'd love to have the shortcut for spells be shift + 1, 2, or 3 (I have a Corsair Scimitar RGB Elite, it has 1-12 buttons for me to press with my thumb), but I can't unless I wanna change my confirm, block, and attack.
You could macro the keys so that you can push one button to use the shortcut and the spell instantaneously whilst having it set to a different key.
I did originally have 4, 5, and 6 set in the sub to be the same as confirm, dodge, and attack. Just didn't feel right, I have a pretty bad claw grip and my hands are big so I tend to be pretty far forward while playing games. I completely forgot about looking into making a macro to be honest so I could use 1, 2, and 3 comfortably.