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Assuming you're talking about 1, there isn't really a way other than "kill a bunch of stuff". To that end, any area that doesn't have lightning immune enemies and has them spawn in massive packs. Gizmo Shop post-HB works reasonably well.
as mentioned, you can follow this strategy. If you manage to net a mystery mold it's 3k munny. You don't need mystery mold for anything so it's meant exclusively to be sold.
Frankly you can safely sell every single gummi that isn't a part of your ship in KH1. Collecting the reward for finding all the puppies gives you the max amount of each anyway, so you're missing nothing by doing so. Though each individual piece is only like 5-10 munny, so not a huge source of income.
More generally, set as many copies of the Jackpot Ability on your party as possible and as many ranks on Treasure Magnet as Sora has. This makes for a decent return on any enemy-dense area, like the Gizmo Shop in KH1 or the entry hall of Beast's castle in KH2. While you're at it throw on Lucky Lucky and farm synth materials, can make a bit of extra cash from crafting and selling random accessories you don't need as well.
Ill have to keep the gummi parts as im also trying to complete all gummi routes. Jackpot ability is very handy
certain pieces like haste g or weapon gummis can be worth a ton, but I mean personally the haste g is a massive QOL improvement for gummis that people probably don't even know about.
Sora has at least 3 years experience with heartless and nobody pest extermination and he's 16 in Kingdom Hearts 3 so he can legally work in the US, which is pretty cool. He can probably open a Gummi Roth IRA too.