KINGDOM HEARTS -HD 1.5+2.5 ReMIX-

KINGDOM HEARTS -HD 1.5+2.5 ReMIX-

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Vroknokmen Jun 21, 2024 @ 9:16pm
Proud mode surprisingly easy?
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Last edited by Vroknokmen; Jan 22 @ 12:35pm
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Showing 1-8 of 8 comments
Rule34_Sniper Jun 21, 2024 @ 9:18pm 
I think you just grew up and learned how to play video games. :poppo:
Silyon Jun 21, 2024 @ 9:32pm 
It depends, Steam is the final mix version. There's a world of difference between Final Mix and the original PS2 releases, that generally add up to the game being made significantly easier due to new abilities or equipment being added. Which is generally balanced out by extra superbosses and other challenges to do balanced around having the new stuff to play with.

It's especially obvious in KH1. The original release did not have Leaf Bracer, you could always be knocked out of casting cure and potentially die from it if you were playing too recklessly. It did not have Once More, demanding you pay close attention to how much damage you were taking and find space to back off and heal well before you hit critical health. It barely had ANY of the attack modifers like Ripple Drive or Stun Impact that let you better control enemy actions and increased the damage you were able to dish out. And of course, it didn't have more than half the accessories in this version, both shop accessories and synthesis ones. It's kind of mental how much difference it makes, taken as a whole.
Pabbles Jun 22, 2024 @ 2:39am 
I know Expert Clayton used to one-tap me with his rifle with normal progression on NA Expert on PS2, but in Steam Proud Mode I've skipped Wonderland, went straight to Deep Jungle, and now the big chameleon dude's tackle does more damage than the gun, and none of it one-taps me.
Same choices, too. +Magic, -Attack, start at night.
Last edited by Pabbles; Jun 22, 2024 @ 2:40am
Tomcat Jun 22, 2024 @ 4:54am 
You were just a kid and thought this game was all just about Button Mashing (like me)

For example as a Kid I never used Aero for example (the most OP thing in KH1) because I thought that if it doesnt damage then its trash
Judeo-communism Jun 22, 2024 @ 5:22am 
Originally posted by Silyon:
It depends, Steam is the final mix version. There's a world of difference between Final Mix and the original PS2 releases, that generally add up to the game being made significantly easier due to new abilities or equipment being added. Which is generally balanced out by extra superbosses and other challenges to do balanced around having the new stuff to play with.

It's especially obvious in KH1. The original release did not have Leaf Bracer, you could always be knocked out of casting cure and potentially die from it if you were playing too recklessly. It did not have Once More, demanding you pay close attention to how much damage you were taking and find space to back off and heal well before you hit critical health. It barely had ANY of the attack modifers like Ripple Drive or Stun Impact that let you better control enemy actions and increased the damage you were able to dish out. And of course, it didn't have more than half the accessories in this version, both shop accessories and synthesis ones. It's kind of mental how much difference it makes, taken as a whole.
Yeah I've never played Final Mix before, I only played the original KH1 as a kid on PS2 when it was released and I vividly remember getting the Ultima Weapon and killing Sephiroth regularly for fun. I haven't replayed it since, so replaying it today through this version makes my memory go "What is this? I don't remember this." I also don't remember it being so short and easy lol. And now I'm thinking "How did I ever manage to get the Ultima Weapon as a kid? I actually farmed the Pink Mushrooms that much???" lmao
E|E Jun 22, 2024 @ 10:08am 
Originally posted by Judeo-communism:
Originally posted by Silyon:
It depends, Steam is the final mix version. There's a world of difference between Final Mix and the original PS2 releases, that generally add up to the game being made significantly easier due to new abilities or equipment being added. Which is generally balanced out by extra superbosses and other challenges to do balanced around having the new stuff to play with.

It's especially obvious in KH1. The original release did not have Leaf Bracer, you could always be knocked out of casting cure and potentially die from it if you were playing too recklessly. It did not have Once More, demanding you pay close attention to how much damage you were taking and find space to back off and heal well before you hit critical health. It barely had ANY of the attack modifers like Ripple Drive or Stun Impact that let you better control enemy actions and increased the damage you were able to dish out. And of course, it didn't have more than half the accessories in this version, both shop accessories and synthesis ones. It's kind of mental how much difference it makes, taken as a whole.
Yeah I've never played Final Mix before, I only played the original KH1 as a kid on PS2 when it was released and I vividly remember getting the Ultima Weapon and killing Sephiroth regularly for fun. I haven't replayed it since, so replaying it today through this version makes my memory go "What is this? I don't remember this." I also don't remember it being so short and easy lol. And now I'm thinking "How did I ever manage to get the Ultima Weapon as a kid? I actually farmed the Pink Mushrooms that much???" lmao

The original KH1 didn't have those special rare heartless (Pink mushrooms) to farm rare materials. It was easier to get the ultimate weapon.
RainbowGamx Jun 22, 2024 @ 12:09pm 
Originally posted by Vroknokmen:
Another good example of what i noticed is when you fight genie jafar, iago never really flew any where. He just loafed around center but in the other experiences i had iago would fly all over the place i also remember jafar telling iago to keep moving but i noticed all the dialouge was gone in the steam version
Looks like you just got a good RNG for genie jafar fight, I did the game 2 times for the achievements (first time normal playthrough, second time for speedrun+no equipment achivements) and my second playthrough Iago was way more cooperative that the first one where he just flew from every corner of the map
tommy_lop Jun 22, 2024 @ 2:07pm 
Proud mode on the first is a little challenge, not so much on the KH2, unless you do the special bosses like the lingering will. that said if you are looking for a challenge there is always critical mode.
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Date Posted: Jun 21, 2024 @ 9:16pm
Posts: 8