GRID Autosport

GRID Autosport

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Umadbrah Oct 29, 2014 @ 1:46pm
I just wanted to say I love the drag pack
title. i wish the matchmaking was better though.
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Showing 1-15 of 15 comments
angel-eyes Oct 29, 2014 @ 4:56pm 
Yup its great... Just wish it came with more hotrods and funnies
F8RGE Oct 30, 2014 @ 1:54am 
Quite interested in getting feedback about the drag pack. Is there anything in particular you enjoy? What makes you 'love' it?
IAN-WIGAN-GB Oct 30, 2014 @ 6:38am 
how do you race drag i know seems stupid question but i dont see a green light and keep getting disqaulifed for foul start ?
F8RGE Oct 30, 2014 @ 6:39am 
Originally posted by IAN-WIGAN-GB:
how do you race drag i know seems stupid question but i dont see a green light and keep getting disqaulifed for foul start ?

This may be of some use :)

http://blog.codemasters.com/grid/10/grid-autosport-drag-racing/
STORM Oct 30, 2014 @ 6:43am 
I am struggling too :/ No DSQ but cant even pass tutorial :/
IAN-WIGAN-GB Oct 30, 2014 @ 6:49am 
ty loore i will try again thank you
IAN-WIGAN-GB Oct 30, 2014 @ 7:12am 
storm go to extra championships select the first drag raceing one then watch intro video it explains how to do it but you need to be very genel on throttle so as not to break the second beam. then the counter begins and you go hope it helps its a bit tricky though
STORM Oct 30, 2014 @ 8:00am 
I am not going to give up so quickly. Will do practice. Thx !
STORM Oct 30, 2014 @ 9:11am 
Ok...perhaps some day it would work out. Deep staging, RT 0.05 , all perfect shifts but all I can post at the moment is 13.460
Axe Oct 30, 2014 @ 11:50am 
Loore.

As for feedback as you asked above:

Personaly after having played more of it I essentialy find it extremely boring. The Funny cars are the best as they are the fastest, and that is still a tedious yet thankfully short-lived affair.

The lower you go through the power ranks the more boring it gets. Why would you want to even bother with choosing the other disciplines to drag race with anyway unless you are simply happy with just clicking the gear paddle on time and ponting and squirting? Not for me at all.

I think it must be great to do in real life and amazing to watch - but unless there were to be more player imput then this is doomed to the 'oh well we gave it a go' bin. I fear it simply does not translate into anthing more than testing ones reactions which to me, is not at all fun.

I don't know anyrthing about real life drag but I can only guess these machines (The PROPER drag cars) are highly tuned to immense engineering tolerances. My ideas about opening up the player imput with things like fuel and tyres and (fine) engine tuning I think could open up the discipline to make it interesting and may be the only saviour. Sadly I'm aware it also wouldn't fit in with this game.

If I wanted to test my reaction and timing skills I'd sit here watching the flies shagging around my ceiling light holding a sharpened dart. (me, not the flies)

Before the rottweilers start this is my opinion and is just honest feedback. I'm not bleating about the fact I bought it to try it out ;-)
Last edited by Axe; Oct 30, 2014 @ 2:51pm
Umadbrah Oct 30, 2014 @ 2:51pm 
@loore For me personally? as someone whos a gearhead and who visits little river/north star dragway often, being able to see and race everything from my current car 2ss, to a race spec camaro, to old school hot rods(being from nj, and having family in the hot rod culture up there, love the plates :D ) to the funnycars I first remember seeing at raceway park in nj when I was like 5 yrs old.(20 years and some change ago) It provides a great experience from touching the basics(the end is thataway) to even trying to teach about staging and the like. I love being able to add upgrades to the car and having to run a few practice races to get the tuning just right to get the perfect runs. and even then, better hope you hit your first shift right to get the traction down otherwise, yeah your gonna be chasing the rest of the run and better hope you have better top end gearing. Once you get it down its easy, I have 1st in all of the drags but the 2nd and third I think? Funnycars was the easiest for me, just keep it off the wall and I was good first try for each race. as the cars get slower it took more actual tuning and practice runs before I was able to blaze through them. and thats with like high 2 low 3 reaction times. I use a logitech g27 with a nice sound setup, so being able to hear the BLAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRP as they fly down the line adds to the overall feeling. I really wish the tuning was even just a little bit finer, as sometimes some of the adjustments just feel a little too much one way or the other, just slightly missing out on the sweet spot. I was able to get into my first online races last night, which did not go too well. got kicked for not having a mic. =\ and wasnt able to find another race all night. Will try again tonight though. Did not experience any latency issues though, the racing itself was smooth.

have the old toca games, grid 1 2 and this. always preordered, and have all the dlc thats available. <3
Last edited by Umadbrah; Oct 30, 2014 @ 2:52pm
AERODANCE Nov 5, 2014 @ 8:33am 
Originally posted by Axe:

I don't know anyrthing about real life drag but I can only guess these machines (The PROPER drag cars) are highly tuned to immense engineering tolerances. My ideas about opening up the player imput with things like fuel and tyres and (fine) engine tuning I think could open up the discipline to make it interesting and may be the only saviour. Sadly I'm aware it also wouldn't fit in with this game.

If I wanted to test my reaction and timing skills I'd sit here watching the flies shagging around my ceiling light holding a sharpened dart. (me, not the flies)

I had a little bit drag experience in real life long time ago, and i can assure you that this reaction system came from real life drag racing rules. It's not codies addition.

In general drag mode is fine (if we talking about 1st try), i think it's missing only one important thing - tires warm up before start. And some AI in online mode would be great.
Axe Nov 5, 2014 @ 11:58am 
Originally posted by AERODANCE:
Originally posted by Axe:

I don't know anyrthing about real life drag but I can only guess these machines (The PROPER drag cars) are highly tuned to immense engineering tolerances. My ideas about opening up the player imput with things like fuel and tyres and (fine) engine tuning I think could open up the discipline to make it interesting and may be the only saviour. Sadly I'm aware it also wouldn't fit in with this game.

If I wanted to test my reaction and timing skills I'd sit here watching the flies shagging around my ceiling light holding a sharpened dart. (me, not the flies)

I had a little bit drag experience in real life long time ago, and i can assure you that this reaction system came from real life drag racing rules. It's not codies addition.

In general drag mode is fine (if we talking about 1st try), i think it's missing only one important thing - tires warm up before start. And some AI in online mode would be great.

Yes I'm aware that it's required in real life and I don't think I said it wasn't. My gripes are just that the reaction time is a massive percentage of this discipline and what is left just doesn't add up to any amount of fun. That's all :-)
Last edited by Axe; Nov 5, 2014 @ 11:59am
AERODANCE Nov 5, 2014 @ 5:20pm 
Originally posted by Axe:

Yes I'm aware that it's required in real life and I don't think I said it wasn't. My gripes are just that the reaction time is a massive percentage of this discipline and what is left just doesn't add up to any amount of fun. That's all :-)

Ahh, i see. But it's FIA rules, not codies =)
Tigertailz Nov 8, 2014 @ 5:28pm 
Love the DLC, except for one thing. The stupid replay camera. Please just give us some TV camera points down the track. Also, openning chutes would be nice.
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Date Posted: Oct 29, 2014 @ 1:46pm
Posts: 15