GRID Autosport

GRID Autosport

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Why is the drifting so wack in this game?
I mean dont get me wrong, this is a great game but the drifting makes no sense, its like im on ice the entire time and cant drive a straight line, since when was drifiting about slipping around just trying to make it to the end because when you even turn left or right you basically put up the e brake and lose control, I think its ridiculous and needs looking at.
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Showing 1-15 of 17 comments
Beekay Jun 26, 2014 @ 11:28am 
I totally agree. Drifting in Grid1 was more a race the track and during turns, try to make it look cool. Whereas in AS, drifting is like sliding over a very small track trying to make this sliding look somehow intentional and keep your car from going all over the place.

Try tapping the gas pedal instead of holding it down, that makes it easier in AS to drive a straight line.

The point system also feels unfair, tho. You shouldn't lose all the points for your drift when hitting the bonus point markers. Just not giving the bonus points would have been enough.
physicS16 Jul 19, 2014 @ 2:49pm 
Do you use a steering wheel and pedals?
Doktor Karthus Jul 20, 2014 @ 10:41am 
The cars are set up to slide easily. You don't need the e-brake.
Axe Jul 20, 2014 @ 11:03am 
I wish they'd just remove this childish garbage once and for all and leave it to the hero kiddies...who like loud noises and smoke. Pure dross.
A.K. Jul 20, 2014 @ 11:03am 
First game of the Grid series which i play with a wheel. The drifting is better and the point system also. I really like it and iam not a child. Same ♥♥♥♥ comments from axe like every time in every game thread.
Last edited by A.K.; Jul 20, 2014 @ 11:05am
Imo Jul 20, 2014 @ 11:52am 
I sometimes feel the friction of the front tires may be a bit too high so it is nearly impossible to drift at all. This may be nice for making donuts. As soon as the back turns around the speed is gone and no matter how sensitive I steer and gas, it won´t drift.
Rheyner Jul 20, 2014 @ 12:32pm 
I think it's just the horrible courses you have to drift on. Bring in the open shipping yard again in grid 1 :D "Free" roam drifting ftw!
Maskerader Jul 20, 2014 @ 1:14pm 
I've played drift in many games (first was NFSU) and EACH game had it's own, often very special, approach on vehicle drift behavior and Grids are not exclusion.

Since then I don't understand drift whining. Like people out here ever drifted in real life, hehe... Well, actually I do understand them but drift is just the matter of learning - just keep in mind that you have to learn to drift in every game like you never drifted before. Kinda this is how all arcady racing games work.

For more realistic drift try Live for Speed. (fixed typo, tnx Legacy3D)
Last edited by Maskerader; Jul 20, 2014 @ 6:31pm
Rheyner Jul 20, 2014 @ 1:30pm 
Live for Speed the game is actually called maskerader.. Or people could go spend $300-$500 on a crappy FR then spend $30 on a 24 insurance and just go rat bag it and go drift in real life lol.
Martial Biker Jul 20, 2014 @ 3:28pm 
Not to mention, the drifting is BOORING, and I can't wait to get back to the races in the seasons!
Rheyner Jul 20, 2014 @ 3:54pm 
Hey lets go drifting.. oh wait... lets just do donuts instead.. cuz the courses r || big.
Mr Deap Jul 20, 2014 @ 5:15pm 
It took me awhile to figure the scoring system. Basically the less you countersteer, the better the score is. The car have to still be rotating while drifting next to the yellow mark at the exit of the section to score high. When I mean rotating is like spinning out from over angle nearing every mark.

You initiate the drifting whatever way, but don't countersteer nor steer. Watch the drift meter going green & hard on either side, that's how it is possible to score high.
CursedPanther Jul 20, 2014 @ 8:47pm 
Originally posted by Mr Deap:
It took me awhile to figure the scoring system. Basically the less you countersteer, the better the score is. The car have to still be rotating while drifting next to the yellow mark at the exit of the section to score high. When I mean rotating is like spinning out from over angle nearing every mark.

You initiate the drifting whatever way, but don't countersteer nor steer. Watch the drift meter going green & hard on either side, that's how it is possible to score high.
I didn't have much trouble with my first drift match to be honest, apart from having to get used to the new game design/balance. It was with the Nissan Silvia.

Just hate it when developers spend so much time on redesigning the drift mechanism from scratch with each installment of the same franchise(Prostreet/Shift 1 & 2 of NFS all felt different). The drifting back in G1 felt great regardless of the level of realism. I could fairly easily score 1M+ in most drift matches even with a keyboard.
Schmalzstulle Nov 20, 2014 @ 5:06am 
i agree with 3vil. drifting is difficult to pick up and not explaining any of it doesnt add to the fun, its frustrating. design flaw.
Schmalzstulle Nov 20, 2014 @ 6:37am 
if only there was a way to skip drift "races" (i wouldnt even consider it a sport, it is so idiotic). they forgot to make it possible to use steering wheels in this mode. not possible to beat on a wheel. its illogical, cars are inconsistent, sluggish and even the commentary agrees:
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