Silent Storm Sentinels

Silent Storm Sentinels

Heruvim Apr 20, 2016 @ 5:52am
[S3 Mod] SIlent Storm Sentinels: Redesigned
A rebalancing modification for S3. Makes the game harder and more challenging. Adds many changes and improvements.

Description:
http://www.silentmods.eu.pn/S3Redesigned.html

Download link:
{LINK REMOVED}

You may also visit my website. I am planning to upload more modifications in future.
http://www.silentmods.eu.pn/
Last edited by Heruvim; Apr 20, 2016 @ 5:54am
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Showing 16-30 of 102 comments
Heruvim Dec 21, 2016 @ 3:12pm 
Originally posted by gribelo:
Hey, Heruvim! С наступающим!
Спасибо! С наступающими!
I checking out your mod and like the spirit so far. Maybe its a little overhelming and imbalanced experience, but for someone who is expereinced with game its not a problem.
Mod is pretty hard for new players as it was designed for experienced players. So yeah, that's how it should feel.
Yet Im confused by very first RE I did. In one map is full of American soldiers and nobody seems to do a damn. Im not sure what to do there.
RE mosly have different scenarios. The one you mentioned has 4-5 random variants. "Americans" is a "peaceful" one, where you don't have to do anything (except exploring maybe). You still can shoot them and grab their weapons, but that is quite unnecessary. AFAIK this map has a very high chance to meet bandits shooting each other or bandits patrolling the area.
Another one in Poland, where some bandits attack a warehouse. We killed them and next friendlies turned into enemies and kiling them inflict peanlty on me. WTF Im supposed to do here?
If you mean russians guarding a small factory, they become hostile when you either attack or damage them. Killing bandits will only make them change diplomacy from "blue" to "green" (i.e. neutral => friendly).
Last edited by Heruvim; Dec 21, 2016 @ 3:25pm
gribelo Dec 23, 2016 @ 8:29pm 
So far, so good, bro!

Im playing just REs with your mod and its a lot of fun. Economy seems to make sense more, variativness and intensity is strong! Your mod basically fills every gap vahilla had.

Enemy reinforcement in intro mission was a overkill for a guy without a gun (Boris took the mauser! )) ). but I managed to run from them, bug or feature lol))

Second mission im Switzerland was actually less difficult than in vanilla. I remember house with rifleman was well guarded in vanilla, but it was just that one guy with rifle with your mod. Placing a couple of thugs in ambush there can do good.

After that point, fun started to kick in really fast. You added a crapload of replayability and sense into gameplay.

Really enchancing game which is already good just using stock stuff and whatever you had under your hand is a work of master! Cheers!

Waiting for your port of S2 into S3 engine!

P.S. Was anything weird? Yep! Couple of thor guys were shooting from their pistols at me, they shot whole clip in rapid real-time succesion at the floor near them judging by animation, not that turn-based kind of fire for sure, but I saw bullets flying at me. Some kind of glitch for sure.
Last edited by gribelo; Dec 23, 2016 @ 8:31pm
Heruvim Dec 25, 2016 @ 10:34pm 
Originally posted by gribelo:
Enemy reinforcement in intro mission was a overkill for a guy without a gun (Boris took the mauser! )) ). but I managed to run from them, bug or feature lol))
Those bullies enter zone after 20th turn, so they can be avoided. It usually takes me 10-15 turns to finish this mission, grabbing all possible loot. Btw there was a bandit with another gun (TT).

I remember house with rifleman was well guarded in vanilla, but it was just that one guy with rifle with your mod. Placing a couple of thugs in ambush there can do good.
There were no guards placed in that house in vanilla. The shooter was the only enemy there. Changes made to the house: locked door and some new loot (money).

P.S. Was anything weird? Yep! Couple of thor guys were shooting from their pistols at me, they shot whole clip in rapid real-time succesion at the floor near them judging by animation, not that turn-based kind of fire for sure, but I saw bullets flying at me. Some kind of glitch for sure.
Yeah, that was a glitch. Several enemy AI units had animation issues because I forgot to double check their ID's to fix things.
Last edited by Heruvim; Dec 25, 2016 @ 10:35pm
Deathstruck Mar 1, 2017 @ 2:59am 
Just tried it and it is a very well made mod/rebalance.
It makes me sad that your mods are not getting enough attention! As an occassional modder (for other games) I know how that could be a bit discouraging and demotivational.

Well just know that at least one person out there like me, is dying to play and see more stuff from you (especially the True Terror project). Keep it up!

BTW: I was just wondering if there's any chance of merging it somehow with the additional clothes/armor/uniforms from the More Uniforms/Blunters mod? I reckon there were a few older versions that included only uniforms and no gamepla changes, maybe that one?
Last edited by Deathstruck; Mar 1, 2017 @ 3:06am
Stillaute Mar 1, 2017 @ 5:39pm 
Do either of you guys know how to make a cheat???? The original JA2 and the Dedriana mod were the best of the series AND there were cheats avaiable to get more money and enhance Attributes. Thay made the game playable for those "game buyers" who were not as good as the designers expected.
Heruvim Mar 25, 2017 @ 5:49am 
Originally posted by Deathstruck:
Just tried it and it is a very well made mod/rebalance.
It makes me sad that your mods are not getting enough attention! As an occassional modder (for other games) I know how that could be a bit discouraging and demotivational.

Well just know that at least one person out there like me, is dying to play and see more stuff from you (especially the True Terror project). Keep it up!

BTW: I was just wondering if there's any chance of merging it somehow with the additional clothes/armor/uniforms from the More Uniforms/Blunters mod? I reckon there were a few older versions that included only uniforms and no gamepla changes, maybe that one?
Thank you.
Merging is possible but it will take time: someone will have to make new IDs in Redesigned and transfer textures, strings and stuff from unifroms mod. They can't be combined without much editing. Several monthes ago I asked Blunter if I could use his uniforms. He didn't reply so I guess he is rather negative about it or too busy IRL. Today I am not interested in this anymore.


Originally posted by Stillaute:
Do either of you guys know how to make a cheat???? The original JA2 and the Dedriana mod were the best of the series AND there were cheats avaiable to get more money and enhance Attributes. Thay made the game playable for those "game buyers" who were not as good as the designers expected.
Just google Silent Storm Cheats or codes. There is plenty of them out there.
If you need money in Sentinels, do this:
open console and type
PlayerGiveMoney(0, 10000)
this cheat will grant you $10000 or more if you add more zeros. Usually several millions will buy you just everything.
MinenSpecht Mar 25, 2017 @ 9:59am 
Or just do the bank robbery random encounter.......
testpilot May 3, 2017 @ 10:48am 
Heruvim, огромное спасибо за мод. Несмотря на прошедшие года, Silent Storm до сих пор остается одной из любимейших моих игр. Жаль, что Nival забросил эту тему, и никто другой не удосужился сделать ничего подобного. Ваш мод позволил заново окунуться в отличную игру, так что я крайне благодарен за ваш труд! :zombiethumbsup::happyhero:
The base mod is running fine for me, but when I update to the 1.03 version, I crash before making it to the main menu. I've tested it three times now.
Heruvim Aug 4, 2017 @ 1:38pm 
So after updating to 1.03 your game crashes/cannot launch? Very strange. Where did you put those files?

How did you install 1.03 update?
You should send the files to Redesigned folder. Only Redesigned mod should be activated in modification menu.
WELLYOUKNOWME Nov 30, 2017 @ 2:07am 
Отличный мод, спасибо большое за труды, Heruvim! Сейчас прохожу с удовольствием.
WC? Mar 31, 2018 @ 5:15pm 
link is busted
Heruvim Apr 2, 2018 @ 6:03pm 
http://www.strategycore.co.uk/forums/topic/11320-s3-mod-silent-storm-sentinels-redesigned/

fix - htt p://ww w.mediafire.co m/file/vaiy6li828b6yz0/SSSR_1.03_patch.rar (no spaces)
Last edited by Heruvim; Apr 2, 2018 @ 6:03pm
siberianorc May 12, 2018 @ 5:42am 
Я тут просто мимокрокодильну с приветом Херувиму от старого обитателя Курилки.
SlimShanks May 25, 2018 @ 12:02am 
Just tried this out, it seems... crushingly difficult. Hard was recommended, does it still work fine on lower difficulties? The first enemy in the second mission doesn't die from seven headshots, and then kills my character in one turn every time I try it. Is that even intended?
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