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LOL perhaps you have a point there :)
Grenades do have the advantage that it's only a snap-shot to set it off, so you have action-points to spare for anyone that might be behind the door.
The STG-43 is a brilliant weapon (it gave us the modern assault rifle), but I don't like scavenging ammo, so I don't bother if I'm playing the Allies. The FG42 is my next choice-- no long burst, but it inflicts enough damage for a short burst to be good enough most of the time. I tend not to use the full-size machine guns -- too bulky.
Back on topic, though, another weapon that's doing pretty good on door opening is the AVS-36 sniper rifle. Using the '2 shot burst' seems to do the trick rather nicely as well w/o being 2 expensive AP wise. And since there's tons of that ammo lying all around, well ... starting to save my STG for more important work (like clean-up AP fire when my last snapshot rifle round doesn't get the job done). Sure, the accuracy isn't that of a snipe-snipe, but it's far and away better than standard SMG or a pistol pop, and it finishes jobs oh so well. Also loving this destructible environment. So amazing to find one of very few games where you can actually shoot THROUGH obstacles that you ought to be able to at least TRY to shoot through. Really is refreshing :)
destruction most certainly is a great thing in this game.