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I think the problem was I was dealing with a booby-trapped chest and did not yet understand the mechanics of booby-traps. There was a big "M" on the chest which I now believe indicates a "mine" of sorts.
I progressed to the next level in the campaign and found another "M" on a door and this one clearly indicated there was a trap because the character said something about it outloud.
So, unless I am mistaken, the "M" indicates some kind of explosive trap that needs to be disarmed, correct?
It is all good. This game is amazing and this is hardly a complaint. Thank you for your help!
Always carry a high capacity mag smg and shred doors and chests from a safe distance. Nothing in chests is ever worth the risk or time.
HI grenades even minimal damage ones also make decent door breakers.
For concrete bunkers with steel doors jsut go through the walls and ignore doors all together. Something heavy to shred them is ideal or just get the alien laser guns to swiss cheese places.
But lock picking no ♥♥♥♥ that always. Your engineers have better things to do like blow ♥♥♥♥ up or be the best mech pilot they can be for end game.
LA stands for Loves Attention and she is and will always be my fave engineer for allies.
For Axis I will pick that little irish psycho lass any day. THough the ♥♥♥ guy is cool to.
If you dont leave every map a ruin you ARE DOING IT WRONG!
Sometimes you destroy.
Sometimes you use finess.
Like Chugu said, items can get destroyed in chests if you use an explosive or even a gun to "open" them.