E-Startup 2 : Business Tycoon

E-Startup 2 : Business Tycoon

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raki-can Mar 17, 2024 @ 7:57am
Some Thoughts
I am intrigued by this.
But still it is really minimal and needs to be polished to add fun stuff and become something better.

  • It needs a story
    For what purpose does the player create the company and try to sell his product?
    What should the player accomplish?
    A sandbox without a purpose is not much fun.

  • There is little difference between different types of products
    Well...why should I produce a microphone when I have knowledge of screwdrivers and am already producing screwdrivers?
    They cost almost the same and sell for almost the same price.

  • It is hard to make a profit from a product
    Hiring minimal staff and trying to sell the first product.
    You can only produce a very small number of products per day, and after paying staff salaries, you have very little profit left.
    Designing a second product further reduces the account balance significantly.
    With two engineers, you can improve your sales per day somewhat, but it will take a very long time to recoup the cost of the workbench needed to do so.
    Anyway, the balance between sales and costs is not appropriate, and the mere waiting time to wait until the funds are saved to do something is too long.

So far, the game has only minimal features and frankly, it is not fun at all.
Having said that, if you can add what is needed and come up with the right balance, I think this game has a chance to be a great success.
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Showing 1-3 of 3 comments
Hogus  [developer] Mar 17, 2024 @ 8:54am 
Good evening raki-can !

It's really important to me to receive feedback from players as i'm alone.

I'm planning to add more 'purposes" to the game, around competitors, while keeping freedom for the players
About the products indeed there is not a lot of "differences" between them, the latest update with trends, can motive to unlock them all to boost to maximize profits, the purpose around thoses products will be also improved with some competitors/market shares aspect currently in brainstorm.

Very interesting first feedback about furnitures pricing, will take a look !

In overall, i'll do the best to go in the right direction and improve the experience and hope you and others, will have a more enjoyable experience.
Fredericus_Rex May 15, 2024 @ 4:55am 
The Story is clear:
Open a Business make Profit, maximize Profit.
it dosnt need a story for that.

but Products are like u say, why i should produce mics if i can run my business whit screwdrivers.
This game requires something like resource purchases for production.
Just a few red numbers that tell me that I have probably just spent money on resources is not enough.

I also find the reports from the employees really annoying.
these come too often for my taste
Hogus  [developer] May 15, 2024 @ 4:57am 
Originally posted by Fredericus_Rex:
The Story is clear:
Open a Business make Profit, maximize Profit.
it dosnt need a story for that.

but Products are like u say, why i should produce mics if i can run my business whit screwdrivers.
This game requires something like resource purchases for production.
Just a few red numbers that tell me that I have probably just spent money on resources is not enough.

I also find the reports from the employees really annoying.
these come too often for my taste

Thanks for the feedback, got similars thoughts, will rebalance it
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Showing 1-3 of 3 comments
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Date Posted: Mar 17, 2024 @ 7:57am
Posts: 3