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I breezed through the entrie content in about 2,5 hours, 90% of the tracks were completed with one attempt and achieving all challenges at the same time, by a large margin.
I skiied down very suboptimal (since i was riding the tracks down the first time thats to be expected) and still passed the challenge time often by at least 30 seconds.
And thats coming on top of the fact that if you crash and restart at a checkpoint, you lose a substantial amount of time because you have to speed up again from 0.
The challenges are piss easy, im bad at the game, i needed at most 2 attempts for all tracks (didnt play any of them more than twice), needed only like 20 minutes playtime for the final mountain (all tracks, all slopes).
I had a few tracks where i finished relatively close (a few seconds), but again, very suboptimal.
I also need to mention, i only used Viper, nothing else, although the game suggests you should use different ski to perform better, i didnt feel thats true at all.
The final ones you unlock also felt like a major disapointment, as they make "tricks faster", which i really cant get behind as a bonus.
Compared to Downhill, this game is a major step back in terms of content and complexity.
Its a major step forward however in terms of presentation and speed feel and i personally like sliding down more than using a bike.
Hope their next game is about MTX Bikes.
However, in Downhill all bikes had a major impact on the gameplay and way you drive the mountain and tackle the tracks, often being locked off shortcuts if you ran the wrong bike.
Here however, the Ski dont really change playstyle.
In Downhill you had a bike that was absolute garbage for shortcuts but so fast it would make up for that by just driving the standard route faster, the next one would take really high jumps and the next one allowed you to go through heavy terrain.
Here the Ski are different in speed and control, but not really in what they can do well with the track and certainly not unlocking new paths.
The peak was that one Ski are described as "more control on ice", which i tested right away to improve my time, just for experimentation, only to find out that they arent different to the first 2 ski on ice at all, rendering their major trait useless.
The next ones (Cheetah?) should go better over water, and maybe they do, but the first puddle i ran them over had my dude drown, whereas switching back to the Viper had me pass through easily.
Because of the above, i wouldnt recommend the game sadly.
Gameplay is really fun, but the content is too thin with only 3 mountains and really no challenges and the game lacks a ton of the stuff that made Downhill so good and replayable.
I spent nearly 10 hours with downhill and am still not done with the content.
Theres also no Night Mode for the tracks it seems, at least i havent seen one.
Perhaps YOU don't need shortcuts, but I sure do, because my twitch reaction times aren't what they used to be, and as a result can't go b*lls out the whole way. As you, I do end up going back to the Viper ski (the second one you get) for the vast majority of the courses. It's just not worth giving up the ease of handling /good stability /landings and the speed boost from the basic ski.
But even though im total slow garbage, it was a cakewalk.
Its fine that there are people who might still be worse at it than me, but lets be frank, the games challenges are too easy if you consider that i havent played the courses and managed to finish all 3 challenges after 1-2 attempts.
What im saying is, you dont need to take shortcuts to finish any course in the challenge times.
Thats factual, because i didnt speed through, didnt take major shortcuts but still finished the challenges.
Meanwhile in Downhill i needed sometimes an hour to finish ONE run, crashing like 100 times when attempting to take some tough shortcuts and needed shortcuts to make it through the goal in time, sometimes retrying several times from start because i didnt.
As said, i have over 9 hours in Downhill and not finished the content and meanwhile i finished all challenges in Snow Riders in under 3 hours.
And in Downhill the game made clear that each Bike makes such a major difference that it was worth replaying the courses with each of them.
Add night mode on top and you have at least a dozen hours of content.
I think they released too early, crucial things are missing or not as good as in their previous game.
Several things are a major step backwards.
The only 2 things that are a major step forward is coop/pvp and visuals.
Hopefully this is something that can be rectified (the obvious thing is to make the current challenges the 'easy' set then add some harder ones, some of which could be limited to one set of skis), because right now there isn't a great deal of motivation for me to continue beyond trying to climb the leaderboards (I must admit, I'm not interested in online racing or the 'tricks' element of the game).
Thats content that isnt hard to add, like the challenges you have in Downhill, that ask you to reach the goal without crashing and checkpoints (Freeride).
Thats literally no effort taking and makes the offered content feel a bit lazy.
Hate to say it that way, but if you look at it, it takes nothing to add those freerun challenges or even the challenges asking you to pick a certain type of equipment.
Those are also missing here.
If this was their first game i would get it.
But i expect them to add on top of their previous game, not undercut it.
A sequel that offers less content than the prequel is kind of a ridiculous way of developing games.