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Broken Sword and his backgrounds are history and I prefer to enjoy that.
Still, for a remake.. there is bad 2D and bad 3D as good 2D and good 3D.
No reason to prefer one over the other.
I usually particularly like games as the old Silent Hill, Final Fantasy, Parasite Eve, Resident Evil ... with 3D characters in a 2D background with fixed cameras.
I like 3D engine that simulate 2D as in new point and click adventures too, like Runaways or Daedalic or in fighting games as the lasts Guilty Gear, Dragon Ball FighterZ or GranBlue Fantasy Versus.
They are old games. Since then progress has been made in the gaming industry. A good team can achieve that.
I don't think 3D Adventures are bad from Ankh* going forward, which includes games like Dreamfall: The longest Journey, Haunted*, The Book of Unwritten Tales* or Jack Keane*, because they finally learned how to do them, and were designed with 3D in mind. But a game or series that is 2D should stay 2D even when remade.
I finished the first Syberia recently, and that indeed would have been better in 2D, it almost felt like a WALKER simulator. But that was released 3 years before Ankh, therefore excluded from my first claim.
*May be better with German dub
I think you mean a 3D graphic with a 2D environment/movement but I'm not sure because usually in point and click you can move in 3D (or not just lateral).
Moving "in 3D" doesn't mean it is true 3D.
It feels like it, but it is not a 3D game.
Answering OP's question, because remaking Broken Sword 1 from zero in 3D would be a stupid decision that would require huge amounts of money and resources that wouldn't recover it's costs and wouldn't satisfy neither the developers nor the fans.