Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The biggest gripe I have with the 'minor' cuts to the conversations is you don't really see the rivalry between George and andre develop properly.
I will keep an eye out for any info but I don't know much about it at the moment sorry
To be honest, I am not in love with the new content from the director's cut. It's not terrible or anything, but I feel like it's not relevant enough, hurts the pacing of the story, and ultimately doesn't quite fit. It was nice to see it when the DC first came out, but I hope they make it optional, if they decide to include it.
I seriously like both of the first two games, and I found a lot of the lines that were cut (even the "poop joke") funny or at least fitting the mood/atmosphere, so I wasn't really a fan of the changes in that department. Then again, I am not really a fan of cutting content in general, especially in a timeless classic. Well, I guess I can always replay the original, so being optimistic doesn't cost me anything.
I agree the Nico parts does disrupt the pacing (and also makes broken sword 2 seem super short when you play them back to back). I have saves on the directors cut which are the start of each Nico part and I play them first. Then I play through the original version to keep the original pace and full conversations. Its not perfect but i prefer it that way👍
I would imagine the perfect scene for this would be in broken sword 2 when they meet at the cafe. I cant resist showing Andre the tequila worm everytime I play it haha😁
I think a big positive about this game was about restoring it is its original form, for instance the legendary "Paris in the fall" opening was removed in the directors cut in order to shoehorn in the the Nico segments. Taken purely in isolation there was nothing wrong with the Nico segments, and you can argue it adds a bit of background to the events before George, and I guess it did seem odd in the original story that George is doing all the running around and Nico is just impatiently waiting for all the information to be given to her as opposed to being an active participant, however, as was stated, this does disrupt the pacing and flow of the game in a negative way.
The polygon interview has definitely bumped this down the priority from a 'day one' purchase to a 'wait and see'.