Dofus

Dofus

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Dragonox 2016 年 11 月 6 日 上午 10:42
Free 2 Try!
To those new players from Steam that have never played Dofus before.
That see the Free 2 Play tag and expect a standard F2P experience, let it be known.

Dofus is NOT a standard Free To Play MMORPG.
It's more like a Trial/Demo experience that limits/confines you to a small portion of the game world (Incarnam/Astrub) and from certain features and progression.
You won't be able to do anything outside these area's until you obtain a subscription.

Luckily a monthly Subscription is cheaper than most Subscription based MMORPG's on the market currently so it is more accessable if you're on a budget.

There is also the Kama Exchange that allows you to trade Kama to Ogrines (the cash shop curreny) or vice versa, so if you manage to make a lot of Kama it would be possible to purchase and maintain a subscription by trading Kama to Ogrines. (though for those new F2P players this might prove difficult to initially obtain due to limitations and current economy on servers when it comes to merching)

It is also worth noting that Ogrines obtained through the Kama Exchange do expire after a period of time (30-60 days or something i forget) so don't forget about them.



最后由 Dragonox 编辑于; 2016 年 11 月 7 日 下午 5:05
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CATONFIRE 2016 年 11 月 17 日 下午 9:55 
This game is 100% free to play, all the people who are saying otherwise either can't read or are just plain ignorant, play all you want, if you want more, subscribe. Free to play literally means, Free. To. Play. It doesn't mean you'll have access to 100% of the games content, thats reading your own meaning into the term, if it wasn't free to play you couldn't play the game without paying which obviously isn't true. Games where you don't have to subscribe don't give you access to 100% of the content either, you have to purchase it with real money whether it be gear, items, or whatever. Same exact difference, just packaged differently. The game isn't free, if you want to enjoy playing 100% of the content quit being a miser and pay the people the $6 for a month.
最后由 CATONFIRE 编辑于; 2016 年 11 月 17 日 下午 10:17
Dragonox 2016 年 11 月 17 日 下午 11:37 
引用自 BRYANT
This game is 100% free to play, all the people who are saying otherwise either can't read or are just plain ignorant, play all you want, if you want more, subscribe. Free to play literally means, Free. To. Play. It doesn't mean you'll have access to 100% of the games content, thats reading your own meaning into the term, if it wasn't free to play you couldn't play the game without paying which obviously isn't true. Games where you don't have to subscribe don't give you access to 100% of the content either, you have to purchase it with real money whether it be gear, items, or whatever. Same exact difference, just packaged differently. The game isn't free, if you want to enjoy playing 100% of the content quit being a miser and pay the people the $6 for a month.

"Free-to-play (F2P) refers to video games which give players access to a significant portion of their content without paying. There are several kinds of free-to-play games, but the most common is based on the freemium software model. For freemium games, users are granted access to a fully functional game, but must pay microtransactions to access additional content." - Wiki description, which is a pretty good description of what it means today.

key words there being "significant portion of content" (something Dofus clearly lacks in)

Free to Play doesn't just mean you can play it for free, there's much more to the play model than that.
If that really was the case any game with a demo or trial could be considered/labeled a F2P game which would lead to the exact same problem in the end.

Dofus is 11 years old and dying, if you want to breath new life into something you have to update your game to appeal to the current market.
something they did for Wakfu and Dofus Touch, but why ignore Dofus?
Why even make Dofus Touch F2P then, in a waythey're competing with themselves now.

Dofus Touch despite being an older version (some perfer dofus's that way) is running on new servers. (so everything is fresh still)
it's actually a much more accessible way to play the game, noob friendly and with no restrictions.

最后由 Dragonox 编辑于; 2016 年 11 月 17 日 下午 11:39
CATONFIRE 2016 年 11 月 18 日 上午 8:51 
Are you seriously quoteing wikipedia? Who says it has to be a significat portion of content? You? This new generation of players who feel they shouldn't have to pay for anything(who are probably the ones who edited said wikipedia entry)?

You don't have to update your buisness model to be relevent in the market place, its about the content, if people aren't willing to pay for your game its because the GAME doesn't appeal to them whether it be free to play, ante/post pay, subscription based, doesn't matter, if people don't like the game they wont pay for it.

Whats wrong with them making one of their games use a differnt buisness model and on a different platform mind you? If it proves to be more viable than their current one I say go for it. I hope it doesn't make its way to the PC version though because I hate the idea of microtransactions.
最后由 CATONFIRE 编辑于; 2016 年 11 月 18 日 上午 8:58
Dragonox 2016 年 11 月 18 日 上午 11:45 
引用自 BRYANT
Are you seriously quoteing wikipedia? Who says it has to be a significat portion of content? You? This new generation of players who feel they shouldn't have to pay for anything(who are probably the ones who edited said wikipedia entry)?

You don't have to update your buisness model to be relevent in the market place, its about the content, if people aren't willing to pay for your game its because the GAME doesn't appeal to them whether it be free to play, ante/post pay, subscription based, doesn't matter, if people don't like the game they wont pay for it.

Whats wrong with them making one of their games use a differnt buisness model and on a different platform mind you? If it proves to be more viable than their current one I say go for it. I hope it doesn't make its way to the PC version though because I hate the idea of microtransactions.

It was qouted because it's accurate.
i'm in my late 20's, far from the new generation. (hell i was around pretty much when F2P started to really kick off)

Your argument of "if someone isn't willing to pay that means the game doesn't appeal to them" is BS.
People wouldn't bother to download or even consider playing a game if it didn't appeal to them.



i feel like you might not know much about buisness.

Content is important of course, but that means nothing if you can't get it into the main consumers hands in a fashion that is most fitting.
F2P is that most fitting fashion, no new game that comes out today as a Subscription based model barely lasts up to year before making the change.
Even with hundreds of thousands of dollars spent on Advertising (Wildstar) or even if your game has a huge fanbase (Elder Scrolls Online)
they MUST adapt to the market or else they'll just sit there feeding on a steady decline untill there's nothing left (like WoW who has steadily lost millions of subscribers and continues to do so despite being an industry leader)


it might be on a different platform sure but they're ultimatly competing against themselves now. They could have approached this better.

An optimal way would have been to link the PC and tablet/mobile version together so that everything would have carried over and it would have just acted like an extentsion of the PC version.
so you could essentially play your same characters etc.. on the go.

but see, Anakama themselves also know that Subscriptions wouldn't work for a new release to bring in new customers.
espcially on a mobile platform so they made it as a seperate new instance under a F2P model.
in a way conflicting with themselves.


Dofus Touch also is pretty much the same with how it handles microtransactions to Dofus PC, just removed the Kama Exchange step.

Dofus Touch gets rid of Ogrines for Goultines which are used in the shop or marketplace.
But everything within the Shop and marketplace are also available for purchase with Kama as well.
so it's not really that different since you can buy with Goultines or Kamas.
much the same like how you can buy with Kama or Ogrines in Dofus PC through the Exchange either way.
similar system just tweaked and appears different.








最后由 Dragonox 编辑于; 2016 年 11 月 18 日 上午 11:46
CATONFIRE 2016 年 11 月 19 日 上午 6:01 
I don't believe your wikipedia is correct and my "argument" is based on commen sense, I wouldn't invest my time or money into a game that didn't appeal to me, nobody would. When a game starts to lose its appeal, people quit playing, the business model has very little to do with that. People are leaving WOW for that reason not because of a failed buisness model. A game can be fun and enjoyable but fail as a buisness model but dofus has been around for 10+ years, if there dying like people say its because either the content doesn't appeal to this new generation of players or advertising. Your right about one thing, I don't know business, I just know that I enjoy playing Dofus. I enjoyed playing it back in 08, I enjoy playing it now, and I'll still enjoy playing it even if they change their business model. I guess were just going to have to disagree on the definition of "free-to-play" and whether a subscription based business model is profitable and appealing, obviously neither of us is going to be persuaded otherwise.
Mike 2016 年 11 月 19 日 上午 7:33 
Can we all just get a along and play the ultimate game dofus? No but seriously try dofus yall you will love it!
Cin 2016 年 11 月 19 日 上午 8:03 
Ya yall look pretty silly arguing opinions. And yeah I tried it, and then tried wakfu. Its a hard no for me, not because the f2p model but because the games are bad.
Mike 2016 年 11 月 19 日 上午 8:34 
引用自 Tear
Ya yall look pretty silly arguing opinions. And yeah I tried it, and then tried wakfu. Its a hard no for me, not because the f2p model but because the games are bad.
Yeah the games aren't. For everyone! But atleast you can say you tried. Them right? Hope you find the right game for yourself!!
idioch 2016 年 11 月 19 日 下午 1:08 
I had some good years playing this game way way back in the day. The game is slowly dying though, and it has nothing to do wih ogrines and f2p model.

Ankama decided it'd be a great idea way back when to make the client efficient in a certain way, basicly it caters to multi accounters. So besides incarnum most of the outside is solo played unless your lucky to get in a guild in which cause you may play with one or 2 people using more then one character.

To better understand the above this game is basicly like playing Final Fantasy Tactics or Disgaea. The fights happen in a turn based style, this is were a multi accounter could field 8 characters and enjoy the game on their own. With no need to socialize with people to run anything really. A main component for any mmo was, whether intentionally or not brutalized. The mentality of a good portion of players in this game is, why bother running a dungeon with someone new who might screw something up, when I can do it on my own instead.

That said you may find the odd high level that's bored helping newbies but the game is no where like it used to be in the social level like back when I started. Now the game itself is not a bad game, in fact it's incredibly creative on so many levels and very enjoyable. Worth checking out with the plus being you won't be on a time trial or required to sub so check this game out.
Cin 2016 年 11 月 19 日 下午 4:37 
Me too :(
Mike 2016 年 11 月 20 日 上午 7:52 
引用自 idioch
I had some good years playing this game way way back in the day. The game is slowly dying though, and it has nothing to do wih ogrines and f2p model.

Ankama decided it'd be a great idea way back when to make the client efficient in a certain way, basicly it caters to multi accounters. So besides incarnum most of the outside is solo played unless your lucky to get in a guild in which cause you may play with one or 2 people using more then one character.

To better understand the above this game is basicly like playing Final Fantasy Tactics or Disgaea. The fights happen in a turn based style, this is were a multi accounter could field 8 characters and enjoy the game on their own. With no need to socialize with people to run anything really. A main component for any mmo was, whether intentionally or not brutalized. The mentality of a good portion of players in this game is, why bother running a dungeon with someone new who might screw something up, when I can do it on my own instead.

That said you may find the odd high level that's bored helping newbies but the game is no where like it used to be in the social level like back when I started. Now the game itself is not a bad game, in fact it's incredibly creative on so many levels and very enjoyable. Worth checking out with the plus being you won't be on a time trial or required to sub so check this game out.
I agree i am one of those people that love helping new players because its what i find fun! Making friends and meeting new people and playing the game! When im on im usually in incarnam!!
Mike 2016 年 11 月 20 日 上午 8:21 
I was wondering why can i not play any characters on different servers. I tried logging. My character on solar and it brought me back ro my 4 chars on rushu.
Dragonox 2016 年 11 月 20 日 上午 10:28 
引用自 idioch
I had some good years playing this game way way back in the day. The game is slowly dying though, and it has nothing to do wih ogrines and f2p model.

Ankama decided it'd be a great idea way back when to make the client efficient in a certain way, basicly it caters to multi accounters. So besides incarnum most of the outside is solo played unless your lucky to get in a guild in which cause you may play with one or 2 people using more then one character.

To better understand the above this game is basicly like playing Final Fantasy Tactics or Disgaea. The fights happen in a turn based style, this is were a multi accounter could field 8 characters and enjoy the game on their own. With no need to socialize with people to run anything really. A main component for any mmo was, whether intentionally or not brutalized. The mentality of a good portion of players in this game is, why bother running a dungeon with someone new who might screw something up, when I can do it on my own instead.

That said you may find the odd high level that's bored helping newbies but the game is no where like it used to be in the social level like back when I started. Now the game itself is not a bad game, in fact it's incredibly creative on so many levels and very enjoyable. Worth checking out with the plus being you won't be on a time trial or required to sub so check this game out.

The multi-boxing issue only really applies to the old players. (since they're the main ones that really complain about it, and about the only ones that could afford it via the kama exchange)


it has nothing to do with the new players coming into the game, nor the experience of playing the game for the first time and then sticking with it. which is why the game is dying. (multi-boxing isn't the issue here)
most new player don't even know about it and if they do learn of it at some point only a small percentage end up doing it because it's makes the game more complicated to play having all those clients opened.



when it comes down to things Multiboxing is just something that a group of people don't like within the game.
there's always other people to group up with, and believe it or not but even Multiboxers don't play alone all the time.
so they really don't ruin the social aspect of the game all that much.
tbh the social aspect has been hurt more do to how the consumer has changed over the last few years.
It's become a lot more toxic and people talk less because of this. (blame social media)



最后由 Dragonox 编辑于; 2016 年 11 月 20 日 上午 10:32
idioch 2016 年 11 月 20 日 上午 10:58 
Sorry but from my past experiences it's not uncommon to run into someone multiboxing, maybe not to the extent of running 8 accounts at once. It also isn't restricted to kama exchange, I've known players that multibox before ogrines were around, ogrines and kama exchange just make it easier potentially.

A new player may not find out about it right away but more then likely, if they stick to playing the game and subbing they will. They would eventually get into a guild and learn of it as it to me is a norm for pve players.

I haven't played in a very long while though, and maybe those players aren't playing the game anymore. Back when I did play though this was a norm for playing and even progressing in the game, the norm of course being having at least a second account. Then again maybe things have changed since I haven't touched the game in a very long while.

At the very least anyone who hasn't tried the game out should defenitely do so. Not many MMO's let you try then out indefinitely, if albeit restricted. The access it does give you and the fact you don't have a time restriction at all to check what you can out was always a big plus for me when I first started this game.
Ustrel 2017 年 7 月 23 日 上午 9:13 
When will they remove the region block on steam version?
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