C.A.R.D.S. RPG: The Misty Battlefield

C.A.R.D.S. RPG: The Misty Battlefield

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lufia22 May 22, 2024 @ 10:01pm
How's the full version?
Man, that price tag and day one DLC is keeping me away from the game. Has anyone been playing the full version?

I decided to give the demo a go, and while I found there to be a lot to dislike, I was strangely having fun and finding nuance to the deck building. As I got further, I realized it was better to try and nail big chains of attacks rather than just attack every turn and block as much damage as possible. Cards like the 3 energy dodge card, which I thought sounded only situationally useful, became really useful in developing a hand to unleash a big ass attack.

Fighting the troll, I finally realized why the game kept trying to give me poison removal cards. I thought it was just to counteract the weak archer units. Suddenly the 3 card discard at the end of every level as well as the discard locations made a bit more sense. It's so you can keep your deck lean and tailor it to the specific fight coming ahead. I was really disappointed at the lack of defensive cards, though. I found myself discarding attacks more than anything because they were easy to replenish if need be. Is this any better in the full game? Is the card variety greater?

But man does this game draaaaaaaaag. Even with fast animations turned on, it feels like a level takes forever. Why are there so many enemies? The amount of choices per level feels really low and not interesting enough compared to the extremely repetitive combat. Do items ever get more interesting than +2 attack or defense? And what the hell do the stats even do exactly? What is SPD for? It's like Fire Emblem where EVERY-SINGLE-COMBAT-INTERACTION is an StS inspired minigame. I played the demo two hours and only completed three fights! The amount of what I accomplished to time it took ratio was way off balance.

And for some reason I didn't realize this was a roguelite, which I was disappointed to learn. Not because I dislike roguelites, but because I'm not sure it fits this game with how slow it is. Like what happens if you're wiped out? Do you just start back at square one? Do I have to do these same, drawn out levels over and over again?

And man, I'm all for taking risks on unique indie games, but that price puts it out of impulse buy for me, especially with the three DLCs. Japanese devs consistently over value their games for some reason. It doesn't help that I tried the demo of Ancient Weapon Holly from the same dev and had a huge "That's it?!" moment. It was such a simple game, which is what I'm afraid of for this game as well.
Last edited by lufia22; May 22, 2024 @ 10:38pm
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Showing 1-7 of 7 comments
glenn3e May 22, 2024 @ 11:08pm 
2
Its terrible lol. After trying the demo I removed the game from wishlist. Now seeing it released with the high price and day 1 dlc…. Just eating my popcorn here
PeekingPanda3 May 23, 2024 @ 9:13am 
Its pretty underwhelming after the first 5 missions so far. Initially thought I was just getting thrown off and more mechanics or variety would be introduced; but no, not much more.

Card design is weak as hell, this quality may have been forgivable 5+ years ago but it's appallingly bland. Upgrades to these are an underwhelming choice between two options, and there aren't many options. The card pool would be suitable for a single class, but what you get is for all 5 heroes of your party for the entire game. I do like how often you get to choose cards, if there were variety this would help curve RNG and give you many chances to build synergies; but there isn't, so you barely can. You're much better off skipping 3 out of 4 card options and only drafting the crème de la crème.

Game is lacking basic UI and gameplay information, analyzing these aspects you'll more and more come to the conclusion that this is just an overpriced quick-release typical for this publisher. Granted I can respect that they probably just play it safe and try to make a decent profit on a mediocre product knowing it won't blow up. What I can't respect is the poor game design and fundamentals, the only spark of interesting creativity started and ended with the initial fire-emblem x card battler premise. The people that will buy it and enjoy will do so, so if it didn't knock your socks off I'd skip it.
Zero May 23, 2024 @ 10:06am 
Originally posted by PeekingPanda3:
Its pretty underwhelming after the first 5 missions so far. Initially thought I was just getting thrown off and more mechanics or variety would be introduced; but no, not much more.

Card design is weak as hell, this quality may have been forgivable 5+ years ago but it's appallingly bland. Upgrades to these are an underwhelming choice between two options, and there aren't many options. The card pool would be suitable for a single class, but what you get is for all 5 heroes of your party for the entire game. I do like how often you get to choose cards, if there were variety this would help curve RNG and give you many chances to build synergies; but there isn't, so you barely can. You're much better off skipping 3 out of 4 card options and only drafting the crème de la crème.

Game is lacking basic UI and gameplay information, analyzing these aspects you'll more and more come to the conclusion that this is just an overpriced quick-release typical for this publisher. Granted I can respect that they probably just play it safe and try to make a decent profit on a mediocre product knowing it won't blow up. What I can't respect is the poor game design and fundamentals, the only spark of interesting creativity started and ended with the initial fire-emblem x card battler premise. The people that will buy it and enjoy will do so, so if it didn't knock your socks off I'd skip it.

Didn't expect was so bad at least the art looks nice :shigure2:
MeruemGaming91 May 23, 2024 @ 2:55pm 
I mean I played the demo maybe 40–60 mins, but there were things that I didn't like at all.


Equip. You cannot give it to other party members at all, if I remember. All skill attacks are in one deck; they fit in some games, but not in this one. Equipment itself.

Pricey. I mean, I have nothing against the price. I'm thinking about what I value for my money, and this game is not worth it.

As an example, I got games that are 1–5 euros. And you can play 1xxx hours on them, and the art style is not the point of my value in games (depending on its genre of course)

I like the art in this game, I also like the turn-based card tactic idea behind it, I think this game should have come out with early access to development.

This game reminds me of Square Enix's various daylife xP .
ml00 May 24, 2024 @ 2:07am 
Just beat it. It is 20 chapters long. You get access to the "World Map" section blanked out on the screen which lets you replay the maps again as the devs said.

I didn't think it was bad,
Penny May 24, 2024 @ 2:49am 
Oh boy, another game with unexplained mechanics? I remember playing Adventure Academia from the same developers and I hated it so much because the game didn't tell me game mechanics that would've saved my ass while playing the game. And the price tag too, yeah, I'll pass on this one.
Squishy May 27, 2024 @ 12:11am 
They took zero player feedback from the demo. They ignored everything. They thought they could do some kind of Fire Emblem x Slay the Spire. They failed miserably. They listed this garbage for 40 dollars and had the absolute GALL to release day 1 DLC on top of the FULL RELEASE and the DLC is just starter packs and the generic artwork and music DLC. The potential was there and they squandered it.

This could very well be the absolute worst flop of a game in the history of the industry. They somehow failed worse than live service games that die shortly after release. This game died on arrival. It could be argued it died prior to even releasing. I'd be keen to agree.

The ONE thing they could have done to make the game not be an utter dumpster inferno was make every unit have their own deck. Instead, they made 1 deck you had to build and somehow balance for every single unit to pull from. That would have helped it a lot. But, it would still be garbage because of all the other idiotic decisions that were made with the game.
Last edited by Squishy; May 27, 2024 @ 12:12am
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