Jack Orlando Director's Cut

Jack Orlando Director's Cut

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Raidor [dph]  [dév.] 25 juin 2015 à 2h04
Mac OSX version available!
we made a Wine port for Mac OSX, which is available now. ... and yes, we will also make sooner or later a Linux port.
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Affichage des commentaires 1 à 15 sur 32
Good night!

I have a problem with launching the game! It says:
The application X11 could not be opened.
An error occurred while starting the X11 server:
"Failed to activate core devices."

Report:
Process: WineskinX11 [1101] Path: /Users/USER/Library/Application Support/Steam/*/Jack Orlando Director's Cut.app/Contents/MacOS/WineskinX11 Identifier: Jack Orlando Director's Cut (ENG)71253754Wine.wineskin.prefs Version: My Program Version (Wineskin 2.6.0) Code Type: X86 (Native) Parent Process: ??? [1] Responsible: WineskinX11 [1101] User ID: 501 Date/Time: 2015-10-07 00:45:13.190 +0300 OS Version: Mac OS X 10.11 (15A282b) Report Version: 11 Anonymous UUID: 7E253C68-DC23-2DAF-9E6F-FC656D8268AA Time Awake Since Boot: 820 seconds System Integrity Protection: enabled Crashed Thread: 3 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: X.Org X Server 1.13.0 Build Date: 20120921 Failed to activate core devices. abort() called Thread 0:: Dispatch queue: com.apple.main-thread 0 com.apple.AppKit 0x9df2bbab __copy_helper_block_272 + 0 1 libsystem_blocks.dylib 0x987028a1 _Block_copy_internal + 337 2 libsystem_blocks.dylib 0x9870274b _Block_copy + 19 3 com.apple.CoreFoundation 0x98dabf76 CFRunLoopPerformBlock + 566 4 com.apple.AppKit 0x9d6cc9af -[_NSWindowTransformAnimation dealloc] + 315 5 libobjc.A.dylib 0x9ce9e7df objc_object::sidetable_release(bool) + 239 6 libobjc.A.dylib 0x9ce9bd1c -[NSObject release] + 25 7 libobjc.A.dylib 0x9ce9b1b0 (anonymous namespace)::AutoreleasePoolPage::pop(void*) + 488 8 com.apple.CoreFoundation 0x98d7a94f _CFAutoreleasePoolPop + 47 9 com.apple.CoreFoundation 0x98dbd81f __CFRunLoopRun + 2415 10 com.apple.CoreFoundation 0x98dbcc46 CFRunLoopRunSpecific + 390 11 com.apple.CoreFoundation 0x98dbcaab CFRunLoopRunInMode + 123 12 com.apple.HIToolbox 0x99576719 RunCurrentEventLoopInMode + 267 13 com.apple.HIToolbox 0x9957651b ReceiveNextEventCommon + 503 14 com.apple.HIToolbox 0x99576314 _BlockUntilNextEventMatchingListInModeWithFilter + 99 15 com.apple.AppKit 0x9d526d7a _DPSNextEvent + 1053 16 com.apple.AppKit 0x9d5262f4 -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1057 17 com.apple.AppKit 0x9d525ecb -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 121 18 com.apple.AppKit 0x9d51963f -[NSApplication run] + 1063 19 WineskinX11 0x00009f82 X11ApplicationMain + 850 20 WineskinX11 0x00016f75 server_main + 277 21 WineskinX11 0x00003acb do_start_x11_server + 219 22 WineskinX11 0x00004385 _Xstart_x11_server + 181 23 WineskinX11 0x00004141 mach_startup_server + 97 24 libsystem_kernel.dylib 0x9a7bedeb mach_msg_server + 460 25 WineskinX11 0x000035da main + 1466 26 WineskinX11 0x00002b15 start + 53 Thread 1:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x9a7c68b2 kevent_qos + 10 1 libdispatch.dylib 0x9950c836 _dispatch_mgr_invoke + 234 2 libdispatch.dylib 0x9950c40a _dispatch_mgr_thread + 52 Thread 2:: Dispatch queue: com.wineskin.doh123.X11.NSEventsToX11EventsQueue 0 libsystem_kernel.dylib 0x9a7c54a2 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x91d6e549 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x91d70287 pthread_cond_wait$UNIX2003 + 71 3 WineskinX11 0x00012c12 darwinEvents_lock + 146 4 WineskinX11 0x0000b645 -[X11Application(Private) sendX11NSEvent:] + 2469 5 WineskinX11 0x0000864c __-[X11Application sendEvent:]_block_invoke_1 + 44 6 libdispatch.dylib 0x9951246c _dispatch_call_block_and_release + 15 7 libdispatch.dylib 0x9950b645 _dispatch_queue_drain + 726 8 libdispatch.dylib 0x9951221f _dispatch_queue_invoke + 509 9 libdispatch.dylib 0x9950ead5 _dispatch_queue_override_invoke_owning + 32 10 libdispatch.dylib 0x9950688b _dispatch_client_callout + 50 11 libdispatch.dylib 0x9950a7e8 _dispatch_root_queue_drain + 1771 12 libdispatch.dylib 0x9950a0b7 _dispatch_worker_thread3 + 97 13 libsystem_pthread.dylib 0x91d6d270 _pthread_wqthread + 1050 14 libsystem_pthread.dylib 0x91d6af82 start_wqthread + 34 Thread 3 Crashed: 0 libsystem_kernel.dylib 0x9a7c562a __pthread_kill + 10 1 libsystem_pthread.dylib 0x91d70664 pthread_kill + 101 2 libsystem_c.dylib 0x9e2148c8 abort + 156 3 WineskinX11 0x0014dd1b OsAbort + 11 4 WineskinX11 0x00010fd0 AbortDDX + 32 5 WineskinX11 0x00154daf AbortServer + 47 6 WineskinX11 0x00155997 FatalError + 151 7 WineskinX11 0x000ece22 InitCoreDevices + 162 8 WineskinX11 0x0002f80b dix_main + 779 9 WineskinX11 0x000170c2 server_thread + 50 10 libsystem_pthread.dylib 0x91d6d794 _pthread_body + 138 11 libsystem_pthread.dylib 0x91d6d70a _pthread_start + 155 12 libsystem_pthread.dylib 0x91d6afa6 thread_start + 34 Thread 4: 0 libsystem_kernel.dylib 0x9a7c54a2 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x91d6e549 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x91d70287 pthread_cond_wait$UNIX2003 + 71 3 WineskinX11 0x0002b862 xpbproxy_run + 674 4 WineskinX11 0x0000a322 xpbproxy_x_thread + 18 5 libsystem_pthread.dylib 0x91d6d794 _pthread_body + 138 6 libsystem_pthread.dylib 0x91d6d70a _pthread_start + 155 7 libsystem_pthread.dylib 0x91d6afa6 thread_start + 34 Thread 5:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x9a7bf07a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9a7be464 mach_msg + 68 2 com.apple.CoreFoundation 0x98dbe096 __CFRunLoopServiceMachPort + 214 3 com.apple.CoreFoundation 0x98dbd4a1 __CFRunLoopRun + 1521 4 com.apple.CoreFoundation 0x98dbcc46 CFRunLoopRunSpecific + 390 5 com.apple.CoreFoundation 0x98dbcaab CFRunLoopRunInMode + 123 6 com.apple.AppKit 0x9d68e5c6 _NSEventThread + 291 7 libsystem_pthread.dylib 0x91d6d794 _pthread_body + 138 8 libsystem_pthread.dylib 0x91d6d70a _pthread_start + 155 9 libsystem_pthread.dylib 0x91d6afa6 thread_start + 34 Thread 6: 0 libsystem_kernel.dylib 0x9a7c5e16 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x91d6d35f _pthread_wqthread + 1289 2 libsystem_pthread.dylib 0x91d6af82 start_wqthread + 34 Thread 7: 0 libsystem_kernel.dylib 0x9a7c5e16 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x91d6d35f _pthread_wqthread + 1289 2 libsystem_pthread.dylib 0x91d6af82 start_wqthread + 34 Thread 8: 0 libsystem_kernel.dylib 0x9a7c5e16 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x91d6d35f _pthread_wqthread + 1289 2 libsystem_pthread.dylib 0x91d6af82 start_wqthread + 34 Thread 9: 0 libsystem_kernel.dylib 0x9a7c5e16 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x91d6d35f _pthread_wqthread + 1289 2 libsystem_pthread.dylib 0x91d6af82 start_wqthread + 34 Thread 3 crashed with X86 Thread State (32-bit): eax: 0x00000000 ebx: 0x00010fbc ecx: 0xb031ce0c edx: 0x00000000 edi: 0xb031d000 esi: 0x00000006 ebp: 0xb031ce28 esp: 0xb031ce0c ss: 0x00000023 efl: 0x00000206 eip: 0x9a7c562a cs: 0x0000000b ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f cr2: 0xb029b000 Logical CPU: 0 Error Code: 0x00100170 Trap Number: 132 Binary Images: ...I have to delete because of length of the post, could sent another way... External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 146 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 2540 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=259.5M resident=0K(0%) swapped_out_or_unallocated=259.5M(100%) Writable regions: Total=71.5M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=71.5M(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate.framework 128K 2 Activity Tracing 2048K 2 CG backing stores 536K 4 CG image 12K 4 CG shared images 240K 7 CoreAnimation 64K 5 CoreUI image data 224K 8 CoreUI image file 320K 5 Foundation 28K 3 Image IO 64K 2 Kernel Alloc Once 4K 2 MALLOC 37.5M 34 MALLOC guard page 48K 10 Mach message 8K 3 Memory Tag 242 12K 2 OpenCL 8K 2 Process Corpse Info 2048K 2 Stack 12.2M 12 Stack Guard 56.0M 11 VM_ALLOCATE 120K 15 __DATA 24.6M 273 __GLSLBUILTINS 2588K 2 __IMAGE 528K 2 __LINKEDIT 52.4M 30 __OBJC 4404K 95 __TEXT 207.1M 279 __UNICODE 552K 2 mapped file 121.3M 104 shared memory 16.3M 9 =========== ======= ======= TOTAL 541.1M 902 Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2,53 GHz, 4 GB, SMC 1.47f2 Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1067 MHz, 0x80CE, 0x4D34373142353637334548312D4346382020 Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1067 MHz, 0x80CE, 0x4D34373142353637334548312D4346382020 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.106.98.100.24) Bluetooth: Version 4.4.0f4 16320, 3 services, 19 devices, 1 incoming serial ports Network Service: Ethernet, Ethernet, en0 Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: Samsung SSD 840 PRO Series, 512,11 GB Serial ATA Device: HL-DT-ST DVDRW GS23N USB Device: USB Bus USB Device: Apple Internal Keyboard / Trackpad USB Device: IR Receiver USB Device: USB Bus USB Device: Logitech Speaker Lapdesk N700 USB Device: BRCM2046 Hub USB Device: Bluetooth USB Host Controller USB Device: USB 2.0 Bus USB Device: Card Reader USB Device: USB 2.0 Bus USB Device: Built-in iSight Thunderbolt Bus:
Could anyone help me? What should I do to play?
I got the same Problem with OSX EL Capitan
Raidor dph a écrit :
we made a Wine port for Mac OSX, which is available now. ... and yes, we will also make sooner or later a Linux port.

Does not run with OS X El Capitan :(


Please made the Winskin Update for El Capitan. It´s already released. Thank you
Dernière modification de TheLastNinja; 8 mars 2016 à 14h16
Raidor [dph]  [dév.] 9 mars 2016 à 9h57 
We are working on it - but it will take a while until we come to Jack Orlando. We have 30+ titles which do not work with el Capitan and have to fix it title by title.
Okay thank you very much. I´ll we be waiting and I´m lucky about your answer and the future solution :-)
Any update on this?
:BronzeOrb:
Raidor [dph]  [dév.] 26 avr. 2016 à 14h30 
As said Jack Orlando is on the list, but the list is very long.
If it takes a time anymore, maybe it could be possible to run Jack Orlando with the new mac os sierra?
Raidor [dph]  [dév.] 21 juin 2016 à 8h12 
when we start to work on Jack Orlando, we will also make sure it runs on Sierra.
bought the game - played in a year :steamfacepalm:
Raidor dph a écrit :
when we start to work on Jack Orlando, we will also make sure it runs on Sierra.
perfect, thank you very much. I love´d this game :)
it is not fair that nowhere was this information :steambored:
any Update after a lot of months? I can´t wait to play this game on my Mac with Sierra



UPDATE: now it runs :-) thx
Dernière modification de TheLastNinja; 26 janv. 2017 à 0h09
Still not working... Steam says it's running, but nothing happens. After several minutes it turns off. Any ideas?
Dernière modification de PLAYER_ONE; 3 févr. 2017 à 4h28
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