Shantae: Half-Genie Hero

Shantae: Half-Genie Hero

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Timmy Aug 2, 2018 @ 11:22pm
Lack of a 3DS version
So what excuse do you guys have for not bringing this game to the 3DS? It's absolutely disgusting to see that you fools picked the dying Wii U over the 3DS as the system to put this game on. I was considering picking a couple of your 3DS games up to help support this franchise but I won't be doing that anymore.
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Showing 1-7 of 7 comments
Melodia Aug 3, 2018 @ 6:25am 
Though you probably won't accept a serious answer, I'll be nice and give you one.

Originally the plan was for Pirate's Curse to be 3DS only (hard to believe now) which HGH being 'everything else'.
And from what I gather, making HGH on 3DS would have been practically impossible with the graphics style the used.
And at the time of the KS campaign, the WiiU was a year old, hardly 'dying'. Sure by the time they released the game it was almost dead but that's hardly WF's fault.
Sorsha WF Aug 3, 2018 @ 1:55pm 
Yep! Its exactly what Melodia has said. The way we graphically made this game is not able to be ported to the 3DS. Our systems of choice were based off which systems that could handle the HD nature of Shantae: Half-Genie Hero.
Last edited by Sorsha WF; Aug 3, 2018 @ 3:37pm
Timmy Aug 4, 2018 @ 6:35am 
Originally posted by Sorsha WF:
Yep! Its exactly what Melodia has said. The way we graphically made this game is not able to be ported to the 3DS. Our systems of choice were based off which systems that could handle the HD nature of Shantae: Half-Genie Hero.
So lowering the graphics for the 3DS version is also not possible? If Nintendo themselves can port Wii U games over to the 3DS then why can't you guys do that as well?
Timmy Aug 4, 2018 @ 6:36am 
Originally posted by Melodia:
Though you probably won't accept a serious answer, I'll be nice and give you one.

Originally the plan was for Pirate's Curse to be 3DS only (hard to believe now) which HGH being 'everything else'.
And from what I gather, making HGH on 3DS would have been practically impossible with the graphics style the used.
And at the time of the KS campaign, the WiiU was a year old, hardly 'dying'. Sure by the time they released the game it was almost dead but that's hardly WF's fault.
I never said that the Wii U's death was their fault. I just foun it to be an odd choice for them to release a game on when the 3DS is much more succesfull then the Wii U.
Melodia Aug 4, 2018 @ 6:44am 
Because they promised a WiiU version in their KS campaign. Sure it's true some KS project cancelled their WiiU versions, but from what I gather the WiiU release of this game did quite well.

As for "if Nintendo can do it, why can't you"? The answer is two fold. First, it's Nintendo's hardware, of course they know how to do things others aren't going to be able to. Plus they are Nintendo, they are good at that sort of thing in general.
Second, a game like Hyrule Warriors (were there any others?) is a reletively basic looking 3d game - not to say it doesn't look good, just that stylistically there's nothing overly unique to it that is killed by simply lowering the polygon count. Shantae has a very specific visual style that can't just be 'downsampled' like that.
Sorsha WF Aug 6, 2018 @ 11:51am 
Originally posted by Tim:
Originally posted by Sorsha WF:
Yep! Its exactly what Melodia has said. The way we graphically made this game is not able to be ported to the 3DS. Our systems of choice were based off which systems that could handle the HD nature of Shantae: Half-Genie Hero.
So lowering the graphics for the 3DS version is also not possible? If Nintendo themselves can port Wii U games over to the 3DS then why can't you guys do that as well?


Unfortunately it is not. Some Wii U games are able to be backwards compatible based on how they were made, SHGH however, is not one of those games.
Timmy Aug 6, 2018 @ 3:06pm 
Originally posted by Sorsha WF:
Originally posted by Tim:
So lowering the graphics for the 3DS version is also not possible? If Nintendo themselves can port Wii U games over to the 3DS then why can't you guys do that as well?


Unfortunately it is not. Some Wii U games are able to be backwards compatible based on how they were made, SHGH however, is not one of those games.
Alright then. Thanks for being honest with me here.
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