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Eat your heart out, bikini armor.
Though I tend to notice people that complain about games being too easy tend to leave the handicaps on because to them the only ligit way to be challenging is to not give the option to have those handicaps presented at all because otherwise they can't stop themselves from exploting them.
Technically it's even better than that, because it effectively doubles all healing too.
As others have said, it's optional. Really nice.
Which is a much needed item for speedrunning purposes and makes the speedrun achievements more easily obtainable. Not to mention it feels better than grinding enemies again and again.
Finished the speedrun with nearly an hour to spare using that method to get the more necessary items to finish.
Obviously for there to be challenge you cannot have obvious, easily accessible, low-effort tools or methods to subvert all hazards and obstacles.
"It's optional" is just excuse making.
Picking up the sword in the original Zelda is "optional".
Using abilities in Kirby is "optional".
Visiting Pokemon centers or using potions in Pokemon is "optional".
Pressing A in Super Mario 64 is mostly "optional".
The "option" to purposely gimp yourself does not mean a game itself offers challenge. What you're playing is something different from the game, with its own set of rules on top of the in-game rules.
HGH is easy. Just accept it. It's still a good game either way.
Set it so you die in a couple hits and enemies are more aggressive, and in exchange you get better drops/higher drop rates/more experience/etc.