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With a port, its runs natively, requiring no external program to run. This guarantees 100% accuracy and performance.
But in case of Ikaruga port is good, not arcade perfect, since it's X360 version, but plays great.
Games built natively for an OS can be broken also, so I don't consider your statement valid to my comment. I would like you to name some broken ports of some video games, and reasons why you consider them "broken." Although some ports have some bugs, this doesn't mean that they are not 100% accurate to the native game. Just buggy. Even games made natively are buggy. So any game can be "broken" reguardless of if its native or a port.
About the Ikaruga port, I assumed that the X360 port was just a port of the arcade version like the Dreamcast port, just with added features like multiplayer and scoreboards. But, I just read how the X360 port has enemies placed in different spots and other things like that, so I will just stick with my Dreamcast port, since its arcade accurate.
Technically, the PC port from the X360 is 100% accurate, except only to the X360 version. I do want an arcade perfect port. So, I will just stick to my Dreamcast port. Thanks for the information shadowflash.
pace of game? frames per second? difficulty? Personally I can see no differences.
On the PC, the graphics may look a little better since its displayed at a HD resolution, instead of the Dreamcasts SD resolution. But besides that, the textures, models, special effects, and so on are all the same. The differences are that the enemies are in different places compared to the Dreamcast and Arcade versions. You can read about it here [www.gamesradar.com]. Besides that, graphically, they are almost the same besides the higher resolution of the PC port.
Well thats emulation for you. I'm happy I own an actual Dreamcast. You would be better off downloading MAME and playing the arcade version. MAME emulation has come a long way compared to the Dreamcast emulation scene.
And it will be about 6fps on a machine that runs the most demanding PC games at full speed with highest settings.
DC video chip (PowerVR2 version) is really hard to be fully emulated with hardware 3D, because it's different from PC video cards, and it requires a lot of resources to emulate it in software, a lot more than PS2 GS chip.
That's why there won't be any kind of virtual console DC games in the next 10 years.
There are three ways to play this game - this port, or X360 or GC - not 100% close to arcade but good anyway (don't get near 50Hz GC PAL version though), DC port on real hardware or real NAOMI hardware with good CRT monitor, if you want true arcade-like experience.