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It can export to .obj, which can then be imported to 3D-Coat, but I'm not sure how well that works.
I haven't used 3D-Coat much, so I hopped into both to do something quick, export to .obj and import into 3D-Coat. Just going from "Choose Tool to Start" and trying to open it for Voxel Sculpting didn't work too well, but Importing To AUTOPO worked nicely.
Someone with more experience in 3D-Coat can probably figure out something better, I don't know if I did anything wrong, but it at least can be brought in how I did it well enough.
You can download a 30 day demo from the Curvy site if you want to see how it works for you: http://www.curvy3d.com/download.html
Blender, for example, has an extremely steep learning curve.
My point in asking is how similar this is too Rhino?
I was thinking of getting rhino unitl I found out how expensive it is.