Neverending Nightmares

Neverending Nightmares

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Blue Candle Sep 25, 2014 @ 2:31pm
Love the art style.
Reminds me a bit of this guy but more dark and bloody. http://johnkenn.blogspot.ca/
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Showing 1-15 of 16 comments
ThatNickGuy Sep 25, 2014 @ 6:32pm 
It reminds me of Edward Gorey. Who, to be honest, I didn't know the name of the artist until I looked up the PBS Mystery intro that was based on his style and work:

https://www.youtube.com/watch?v=rAmGsM4Dids
Blue Candle Sep 25, 2014 @ 8:10pm 
Originally posted by ThatNickGuy:
It reminds me of Edward Gorey. Who, to be honest, I didn't know the name of the artist until I looked up the PBS Mystery intro that was based on his style and work:

https://www.youtube.com/watch?v=rAmGsM4Dids


Intresting. Just from how everything feels is this from an old show? Like no later then the 80s and no early then the 50s?
Senua Sep 25, 2014 @ 8:11pm 
Edward Gorey was a fantastic artist, and I'm happy to see his art channeled in a horror game.
Infinitap Games  [developer] Sep 26, 2014 @ 10:47am 
Edward Gorey was a big inspiration when making the game. I have fond memories of watching PBS's Mystery with my parents as a child. I also had a creepy popup book by him that I think scarred me for life. :)
johncage Sep 26, 2014 @ 5:47pm 
Originally posted by Infinitap Games:
Edward Gorey was a big inspiration when making the game. I have fond memories of watching PBS's Mystery with my parents as a child. I also had a creepy popup book by him that I think scarred me for life. :)

hey, great stuff. what's your take on depression quest?
Lord Summerisle Sep 26, 2014 @ 6:04pm 
Edward Gorey for sure... maybe with the dark scratchiness of Nick Blinko? Bloody Great game by the way!
Nick the Zombie Sep 26, 2014 @ 6:44pm 
Edward Gorey is my all-time favorite illustrator ever since watching the same Mystery shows on PBS in the 80's as a child. I'm totally psyched that someone has finally made a game that is clearly inspired by his visual work. This is on my wishlist and I will definitely purchase it soon.
Xylo Sep 26, 2014 @ 10:14pm 
it looks really cool, although i wish they had have picked a colour other than red 255 for blood, reminds me of mspaint. just a bit darker atleast :P
frisby Sep 27, 2014 @ 7:34am 
Poor Edward Gorey, RIP. I have real reservations about anyone so fully co-opting someone elses art style...
Terminus Sep 27, 2014 @ 7:46am 
Originally posted by ThatNickGuy:
It reminds me of Edward Gorey. Who, to be honest, I didn't know the name of the artist until I looked up the PBS Mystery intro that was based on his style and work:

https://www.youtube.com/watch?v=rAmGsM4Dids

That's funny, the first thing I thought when I saw the little slider panel thing for this game on the Steam page was Edward Gorey. It seems like more and more artists and designers are doing stuff that shows his influence, and I can't help but wonder how much Mystery! has to do with that.

Infinitap Games  [developer] Sep 27, 2014 @ 10:13am 
With regard to Depression Quest, I haven't actually played it because I've been scared that it would bring back difficult memories of my own battle with depression. I played Actual Sunlight ad it was difficult for me. I had to stop at certain points because it was too much.

While we are influenced by Edward Gorey, I think Neverending Nightmares has its own style influenced by the artists on our team. Personally, I think Edward Gorey's art is unmatchable, so we couldn't have co-opted his style even if that's what we set out to do.
thinkintuit Sep 27, 2014 @ 10:39am 
I think the Gorey influence is awesome, it's one of the things that attracted me to this game.
Terminus Sep 27, 2014 @ 5:25pm 
Originally posted by Infinitap Games:
With regard to Depression Quest, I haven't actually played it because I've been scared that it would bring back difficult memories of my own battle with depression. I played Actual Sunlight ad it was difficult for me. I had to stop at certain points because it was too much.

While we are influenced by Edward Gorey, I think Neverending Nightmares has its own style influenced by the artists on our team. Personally, I think Edward Gorey's art is unmatchable, so we couldn't have co-opted his style even if that's what we set out to do.

I'm definitely not trying to imply that y'all are aping Gorey, and I hope it didn't come across that way. I think there's an influence, sure, but I think your work stands apart and is engaging on its own merits. The art is one reason why I bought the game.

The other is the subject matter. Several of my friends have been diagnosed with anxiety, my mother suffered from depression all her life, and my wife deals with both OCD and anxiety. There's schizophrenia (I don't know what's it's called these days, forgive the dated expression) in my family as well. So much of the imagery struck so many chords with me. I'm fortunate enough to not know first hand what it's like to deal with mental health issues, but I do know that one of the hardest things is explaining what it's like to people without those problems, and I'm really interested to see how that's expressed here.

A family member actually went to a psychologist at one point for OCD and told her about how she felt an overwhelming need to check that everything in the house was unplugged, especially right after she'd left, even though she knew everthing was fine. The psychologist actually asked her, "So, if you didn't check and a hair dryer was plugged in, what's the worst that could happen?" She said, "I'm not trying to convince you that it makes sense. I know it doesn't make sense. Rationally, I know it's fine. But, even though I know it's fine, I'm overwhelmed by fear that if I don't go back and check, something bad will happen. It doesn't make sense, and I know it, and it doesn't matter. That's why I'm here." In my mind, that would be the hardest part of living with depression, or OCD, or anxiety; knowing that it's "all in your head" and still being trapped by it.


Infinitap Games  [developer] Sep 27, 2014 @ 5:56pm 
I'm glad to hear you appreciated the art and imagery in the game. It definitely has been a challenge to capture the mood of dealing with OCD and depression, but it sounds like we did a pretty good job. :)

It is tough knowing that it's all in your mind, but it is even tougher when you can't convince yourself that it IS in your head... Sometimes the obsessions can FEEL so real...
Terminus Sep 27, 2014 @ 6:50pm 
Originally posted by Infinitap Games:
I'm glad to hear you appreciated the art and imagery in the game. It definitely has been a challenge to capture the mood of dealing with OCD and depression, but it sounds like we did a pretty good job. :)

It is tough knowing that it's all in your mind, but it is even tougher when you can't convince yourself that it IS in your head... Sometimes the obsessions can FEEL so real...

Well, I've just played a little bit. About five minutes in, I started to notice some small things. About ten minutes in, a light bulb went off. If I'm right--and I think I am--you're doing some very clever metagame stuff using game design. Assuming I'm right--and, again, I think I am--I'm giving you a standing ovation. Well done indeed.
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