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yes, this is because the "remove" button removes the building. As implied by your previous post, you cannot edit a completed building. If you're instead working in the building editor and talking about removing a specific wall from an un-built template, then it should be clear which tools apply to specific walls and which apply to the template as a whole -- at the very least there are tooltips.
It is possible to save a template from a finished building, though; so you can easily make modifications to that template and re-build the building. If you place some storage containers for necessary materials, furniture, etc. next to the construction site then when the building is demolished all materials will stay nearby so it can be immediately re-built once editing is complete (assuming of course that those materials aren't used in other projects/crafting orders in the meantime.)
This discussion has been had many times on the Stonehearth community Discourse forum during development and the re-vamp to the building tools; long story short it causes way too many problems if players are able to dynamically edit buildings after they're constructed.
yes, because you cannot remove single elements of an already-built building, like yeti already explained. you cant alter an already-built building either or replace things. this is only possible while being still in the "editing phase" before you build it.
if you arent satisfied with the endresult or realise you made a mistake after its built, you have to tear it down and rebuild it and saved building templates come quite in handy then. you get half of the resources back though if you need to demolish your building.
Only the community mods (such as ACE) will keep developing for the game.
Open the building screen/menu, select the building you want to "edit", and find the "save template" button (use a name that's easy to remember.)
Then, demolish the building.
Then, go back to the building menu, go to the "templates" section, pick out the template you just saved*, and make any edits you want to before re-building.
It takes 30 seconds and like 5 button presses (not counting any actual edits... which you would have had to do anyway.) Meanwhile, it prevents the need for literally exploding the amount of processor time required for all the pathfinder queries that involve buildings, since the game doesn't have to go "wait has this building changed since the last time I checked it??!?" every single time a hearthling wants to walk past.
And then, once you've done that, please for God's sake learn how to use a search bar before you go calling anything else "♥♥♥♥♥♥♥ retarded" when, in fact, the solution that was chosen is a simple and elegant side-step of a whole mess of other problems.
*all buildings now get a template saved automatically when you build them -- specifically so that you can easily pull the demolish-and-edit-and-rebuild trick without having to worry whether you remembered to save a template first -- but the auto-generated templates can be confusing if you've built many similar buildings. Hence why I suggest you give the template a name you'll easily remember; this lets you know it's the most up-to-date version when you go to use it; and if you want to save the edited version for future use (or decide you're still not happy with the position of that door or whatever and want to edit again), you're not stuck leafing through all the templates in the list to find the right one.