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You don't need the rights to the game to do that -- if you're building code, assets and everything else from the ground up, then you'd be making a "spiritual successor inspired by Stonehearth", not using the IP. Get your team together and make something... I genuinely wish you the best of luck in trying to do as a passion project what a team of experienced professionals with millions of dollars of funding + backing of one of the largest gaming powerhouses in the world wasn't quite able to pull off.
Yes, RIOT owns the rights; and no, they're not going to sell them (that's not how Riot operates -- they acquired Stonehearth's dev studio for the talent of its dev team and the tech they were working on, which is a key ingredient in Riot's upcoming fighting game, since Stonehearth is partly a proof-of-concept for that tech there is no way that Riot is going to share until well after they have the patent for that tech locked down tight.)
If you want to gather some goodwill for your project though, a couple of tips: starting out by saying "the devs completely abandoned it" and "the modding community is gone too" is neither factually accurate, nor helpful; the modding community has been a lot quieter lately but we've all had this small 2-year global pandemic to worry about so maybe they've had some bigger issues to deal with? And the dev team are still contact-able, they've frequently offered ACE team support in the past, and in fact you might still be able to talk to some of them on the ACE discord... if someone wanted to try making Stonehearth 2 (even under a different name with no official link to the original, built from the ground up) then I'm absolutely certain that being able to talk to the original devs and learn from their experience and mistakes would be a helpful resource.