Stonehearth

Stonehearth

spectre king Jan 17, 2019 @ 4:18pm
GEO mancer
anyone got any details on the geo macer tab so far cant make anything to get that job ivwe been lucky enogh to see 3 diffrent types of golem my favorite so far is the collecting bug golem
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Droknar Jan 17, 2019 @ 7:43pm 
to get a geomancer you need to do the clan amberstone (rabbit people) quest line. It starts when you reach a teir 2 town and someone will alert you that they saw something strange with long ears, you leave carrots out and your on your way. It does take a long time of doing their random quests before they will let you send a hearthling to them to learn to be a geomancer. Once you do get one though I believe anyone can be one if you drop the geomancer talisman from your current geomancer. You won't be able to craft the item that promotes geomancers however, you only get the 1 so don't sell it or delete it.
spectre king Jan 17, 2019 @ 9:27pm 
how do i activate the quest?
YetiChow Jan 17, 2019 @ 11:47pm 
Originally posted by spectre king:
how do i activate the quest?

Much like the random encounters (e.g. monster camps spawning), it's a semi-random timer which happens after you reach a set milestone. As Droknar mentioned, this milestone is reaching tier 2; although the events/quests which can generate based on just that trigger are pretty minor. As you continue that campaign arc new quests will be added to the mix, until eventually you start getting quests to assist the local Rabbit population by sending hearthlings to help out. Then you'll get the mission to train a geomancer. For now, all you can do is reach tier 2 and start growing vegetables (they'll be needed for the first couple of missions from the Rabbit people), but your first quests from them should arrive shortly after you reach tier 2.

It is possible for Rabbit citizens to join your town from other quests within the Rabbit campaign arc, and once you complete the campaign you can even unlock the ability for immigrants to have a chance to be Rabbits; and these Rabbit immigrants will often start out with a job and even a couple of levels in that job (although you can of course reassign them to another job once they join your town.) This opens up the potential to gain more geomancers or more geomancer staffs, although your population cap will likely limit the number of geomancers or staffs you can acquire this way.
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Date Posted: Jan 17, 2019 @ 4:18pm
Posts: 3