Stonehearth

Stonehearth

Dracon Mar 14, 2018 @ 11:41am
[Request] Please let us have the entire Map Seed.
Well the title is kinda self explainatinary, but I'll still add some words to it:
I'd like to request bigger maps for our games.Preferably the entire world seed we roll out.

Some world seeds look so awesome that its really hard to decide what to take, and you often end up taking what makes the most sense from a strategic PoV, but then miss out on the res of rather epic seeds :/.
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Showing 1-6 of 6 comments
Patton_Pending Mar 14, 2018 @ 3:14pm 
maybe they're doing it this way for when they roll out multiplayer. like each player can only claim one square as their own?
i wouldn't mind larger maps either though.
tim Mar 15, 2018 @ 12:48pm 
Currently, the map size is being limited due to performance (mainly pathfinding) reasons. While it is possible to increase the map size (some mods exist, can be found on discourse.stonehearth.com), but by increasing the map size, you may run into performance reasons.

Also, just out of curiosity, how big is your city that you need a larger map. Would be interesting to see pictures of nice and big cities, since most people (including me) only build a couple of packed buildings and then give up due to performance degrading/current end game being reached.
Dracon Mar 15, 2018 @ 7:38pm 
Originally posted by tim:
Currently, the map size is being limited due to performance (mainly pathfinding) reasons. While it is possible to increase the map size (some mods exist, can be found on discourse.stonehearth.com), but by increasing the map size, you may run into performance reasons.

Also, just out of curiosity, how big is your city that you need a larger map. Would be interesting to see pictures of nice and big cities, since most people (including me) only build a couple of packed buildings and then give up due to performance degrading/current end game being reached.

Its more of a wanting to explore the entire seed in one game.

Part of the performance problem is imho the abence of a proper FoW, that also reappears. Atm, the moment one of your hearthlings sees a part of an area once they know whats going on there forever.
The same applies to hostile structures - the moment they are there you can see them and their surroundings, meaning that everything near there has to be actively rendered.
FIRE&ASHES Mar 16, 2018 @ 12:50am 
there is realy no point in so large maps, du to how heartlings act
if you send them far away, they run back for food/sleep , if they don't run back they die !!!

now lets say they do make it on the other side of the map, then i hope they don't need to pick something up and bring it back to base,, because they would be litteraly on there way for a month
liosalpha Mar 17, 2018 @ 11:35pm 
And there is no whole seed of a map. the seed is just the location on the map. see link:
https://discourse.stonehearth.net/t/interesting-world-seeds/14511/133
Dracon Mar 18, 2018 @ 12:07pm 
Originally posted by liosalpha:
And there is no whole seed of a map. the seed is just the location on the map. see link:
https://discourse.stonehearth.net/t/interesting-world-seeds/14511/133
You still roll a larger area than you can actually use. - so the point still stands.
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Date Posted: Mar 14, 2018 @ 11:41am
Posts: 6