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- Callous won't get as unhappy if someone dies.
- Courageous also affects non-combat types since they can also fight in town alert mode.
- Excitable doesn't have faster animation. They just switch mood faster, whenever their positive/negative thoughts change.
- Glutton eat more, but also have more hp and get hungry faster.
- Green Thumb gets positive thoughts from interacting with renewable plants, no matter the job.
- Night Owl sleeps during the day, while there's still light. This is more noticeable if you have beds, since they regulate the sleeping schedule of the hearthlings (with beds they don't wait until they are fully exhausted, so they sleep at the same hour more or less every night).
Yeah, now I'm worried. I've got a cultist among my Hearthlings AND a Bunny Monument practically in the heart of my village (I hate tearing those down).
If he summons Bunnicula, I'm putting him in a room with no exits and leaving him there. :P