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I have, however, discovered one issue. When playing the non-native version, I used to see information on remaining health and shield when targeting an enemy. In the native version, this information is not displayed. This is somewhat annoying, as it's hard to keep track of damage already dealt to individual enemies when there are more than three or four enemies at a time.
EDIT: I have to correct my initial report. Sometimes the information on remaining health and shield for a targeted enemy is shown. After some time the information is no longer displayed. I have no idea on what this depends.
The new standard version uses a way better integration and you never have to use Java with that one too. So just switch to the main branch and it should work as the native one. (or even better)