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https://i.imgur.com/vt8LoPL.png
the dithering is there. it is necessary to get the hair to look good. standard technique to do that, these days. taa is pretty dang good cleaning it up in motion. unfortunately dlss nor dlaa are capable of smoothing it. it ends up a fuzzy mess on my end. i reckon even higher resolution won't fix that if your base (1080p) resolution is too low to get to upscale resolution (2160p). that is like 2 times.
either way... just don't look at it too closely and it should be just fine. atleast with taa. the fuzz is defo dlss/dlaa's fault. you can't blame the dev for that.
unfortunately taa actually makes it worse for me
and the game actually renders in 2160p with dsr, so i'm not just using ai-based upscalers for it