The Last of Us™ Part II Remastered

The Last of Us™ Part II Remastered

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Horizontal Screen Tearing or Distortion When Moving Camera
Hi, I'm experiencing a graphical bug.
When I move around or rotate the camera, a horizontal line about 1 or 2 cm tall appears, causing a distortion or shift across the entire height of the line.
Interestingly, if I record a video, the bug doesn't show up in the recording.
Does anyone know what might be causing this?
Originally posted by SomeSillyGoosy™:
It's because you have either no vrr display or didn't activate it well or at all.
So what you can do is either just cap your framerate to a fps that is consistent 100% of the time like for example if you have 100% of the time more than 60fps just cap your fps to 60.
Second option if you have a vrr display with gsync or freesync, make sure to activate it in your display settings on your monitor directly then in windows settings and in the driver control panel (Nvidia, AMD, Intel) and one more step at least if your on an Nvidia gpu you can activate vsync in the driver control panel to sync it with vrr.

Or just simple activate vsync in the game but you'll have much higher input latency.
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The author of this thread has indicated that this post answers the original topic.
It's because you have either no vrr display or didn't activate it well or at all.
So what you can do is either just cap your framerate to a fps that is consistent 100% of the time like for example if you have 100% of the time more than 60fps just cap your fps to 60.
Second option if you have a vrr display with gsync or freesync, make sure to activate it in your display settings on your monitor directly then in windows settings and in the driver control panel (Nvidia, AMD, Intel) and one more step at least if your on an Nvidia gpu you can activate vsync in the driver control panel to sync it with vrr.

Or just simple activate vsync in the game but you'll have much higher input latency.
episoder Apr 20 @ 11:32am 
Originally posted by SomeSillyGoosy™:
Or just simple activate vsync in the game but you'll have much higher input latency.

the latency is just one frame. not noticable at all.

but yes... sync and cap should fix tearing. everybody knows that. hmm...
Last edited by episoder; Apr 20 @ 11:32am
Fenris Apr 21 @ 4:39am 
Thx it was the VSYNC !
Rajackar Apr 21 @ 7:54am 
Got the same issue. G sync seems to bug out some times.
Enabling vsync in game fixes this but for some reason it also caps the framerate at 138 fps. Which is of course borderline unplayable ;-)
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