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i watched resmon and part 1 crash live while compiling shaders week one. i know. x)
Nowadays, 48+ GB RAM is pretty much a must have.
In fact, without paging file, it is less efficient using the RAM as applications may reserve memory and not really use those amount. Without paging file, large portion of RAM just reserved but not used. Paging file + RAM ensure larger memory can be reserved by all applications and still use RAM for when memory actually used.
Disable virtual memory does not do anything but just harm.
or if this is the case again: windows is trashing memory, cause it doesn't clean up discarded or also known as standby memory, and this discarded memory ends up flooding the virtual memory or crashes the game if there is not enough virtual memory to catch all of it. in the past and still today you can use memory cleaners like emptystandbylist to clean up the windows trash.
i'm running it since part 1 released and it's doing the job. the windows janitor.
"Incorrect. 16GB is definitely enough" - not for this game.
Your RAM allocation depends on available RAM. With 64GB the game did go up to 20s GBs.
Swapping is bad for the game performance and for the multitasking.
for the game alone or complete system memory? i get a rolling average of 6-8 GB for the game in task manager. in rtss the average is 14 GB tho, with steam, chrome and a couple tabs open. that is on 32 GB ram. and at medium settings.
VRAM budget in the RAM in your setup is low. 4K / max settings is a different story.
Well, here is your issue. Chrome will use CPU, RAM, GPU and VRAM. More so if there are multiple tabs open. Especially if watching a video. It will consume a lot of resources.
This also doesnt factor in all of the other background programs that are running on your PC. So it makes sense you are seeing this message if using a lot of things before, and during your play session.
I have 32 GB RAM, 10 GB VRAM, and 24.5 GB max page file set between 3 drives with custom setting. Currently I have no issues, no warnings. Playing Very High preset at 1440p with smooth performance.
My shared GPU memory is 16 GB. Shared GPU memory comes from a portion of free RAM. If your RAM is low or no longer free, that is where your page file comes in. If page file is low, Windows cant run well and something will have to give in order to make room. Which will cause things to be unstable or crash. In your case it crashes because memory can no longer be swapped.
You can check to see how much memory your system is using before playing. Simply open task manager, select performance tab, and select either Memory or GPU. It lists all the details towards the bottom. If too much memory is already being used. Start closing out other programs to free up RAM. Which will also help relieve the page file.
Meanwhile me: Using 64GB of RAM and 24GB's of VRAM
edit: see patch note, this would be my case - "Fixed a crash that could occur when playing at 1440p resolutions with Volumetric Quality set to Medium."
7900XTX here also, and even on 4K its no where nearly 24GB, more like 12GB.
Like i said before, easiest way to monitor system use real time is to press Windows key + G to bring up Windows Game Bar, position the System Monitor so it doesnt block anything you want to see, pin it, and press Windows Key + G again, and everything disapears but the Pinned stuff (system monitor in this case) and you can see it as an overlay during the game, if you click one of the items you get a graph for it, easiest way to see if you got a memory leak, cpu under high load or something else, even wen everything freezes up you still can take a quick look as its on top of everything, so you see the last mesurments it took.