The Last of Us™ Parte II Remastered

The Last of Us™ Parte II Remastered

Ver estatísticas:
Spam 6 de abr. às 12:08
16 Gb VRAM and 32 Gb RAM not enough!
WTF, I have RX 6900 XT with 16 Gb VRAM (32 Gb RAM, R7 5700X3D), plays at 4K FSR Q no FG basically locks at 60 fps, and if I have runs Google Chrome while play the game It's crash with memory error at 13.3 Gb VRAM usage. Is it normal? NO!
< >
Exibindo comentários 1630 de 72
episoder (Banido(a)) 7 de abr. às 22:41 
Escrito originalmente por Zephyr:
TLOU part 1 also could crash when the pagefile was set to a small manual size. it needed a system controlled page file size or a large manual size. There are some games like this with a similar behavior believe it or not :).

i watched resmon and part 1 crash live while compiling shaders week one. i know. x)
Vox Maximus 7 de abr. às 23:05 
Escrito originalmente por sinephase:
The game uses a ton of VRAM, I set mine to 64GB and it's still getting over 80% filled.
You don't understand what VRAM is, do you? You cannot "set it".
Vox Maximus 7 de abr. às 23:07 
Escrito originalmente por Zephyr:
Escrito originalmente por episoder:

interesting. is this the same kinda behaviour as part 1? the day 1 shader compiler had the memory "leak" for 2 weeks. discarded memory pileup. a windows thing, afaik. i have the "janitor" running all day. page file of 8 GB should be enough safety for a craptop setup, right?
TLOU part 1 also could crash when the pagefile was set to a small manual size. it needed a system controlled page file size or a large manual size. There are some games like this with a similar behavior believe it or not :).
It would crash even with system controlled for people with 16GB or less RAM.

Nowadays, 48+ GB RAM is pretty much a must have.
Jeff4u 7 de abr. às 23:13 
Escrito originalmente por sinephase:
Escrito originalmente por d.vincenzo86:
i dont want use file paging, my gpy have 16gb vram, and my ram is 32gb. please patch thi problem
Yeah I suspect a lot of people who think they know better disable their virtual memory and wonder why they have problems.

"Windows itself also relies on the page file for certain system processes, like memory-mapped files, which don’t always scale with physical RAM."
"Windows is designed to use virtual memory as part of its memory management strategy. It preemtively moves less-used data to the page file, freeing up RAM for active tasks. Disabling virtual memory can force the system to keep everything in RAM, potentially leading to less efficient memory allocation and, in edge cases, slowdowns."

In fact, without paging file, it is less efficient using the RAM as applications may reserve memory and not really use those amount. Without paging file, large portion of RAM just reserved but not used. Paging file + RAM ensure larger memory can be reserved by all applications and still use RAM for when memory actually used.

Disable virtual memory does not do anything but just harm.
Última edição por Jeff4u; 7 de abr. às 23:15
episoder (Banido(a)) 7 de abr. às 23:14 
there is a general misconception of vram. virtual memory is fake ram that is allocated on the harddrive. vram on the gpu is video memory. they have nothing in common. the thing is: if video ram runs out you stream textures and geometry from ram. virtual memory is only used when you run out of ram.

or if this is the case again: windows is trashing memory, cause it doesn't clean up discarded or also known as standby memory, and this discarded memory ends up flooding the virtual memory or crashes the game if there is not enough virtual memory to catch all of it. in the past and still today you can use memory cleaners like emptystandbylist to clean up the windows trash.

i'm running it since part 1 released and it's doing the job. the windows janitor.
Última edição por episoder; 7 de abr. às 23:33
Dexter Morgan 7 de abr. às 23:15 
Escrito originalmente por Vox Maximus:
Escrito originalmente por Zephyr:
TLOU part 1 also could crash when the pagefile was set to a small manual size. it needed a system controlled page file size or a large manual size. There are some games like this with a similar behavior believe it or not :).
It would crash even with system controlled for people with 16GB or less RAM.

Nowadays, 48+ GB RAM is pretty much a must have.
Incorrect. 16GB is definitely enough. There’s no benefit to holding more data, especially textures ready for streaming, inside system memory. With Part 1 maxed out, and nothing else opened on my computer, besides Discord and Steam, (web views acceleration disabled) my RAM allocation was at 9-10GB for the game, and 4.5GB allocated by Windows 11 services. Now, one browser tab, and it’s over. Out of memory crash if you don’t have a huge page file…
Vox Maximus 7 de abr. às 23:46 
Escrito originalmente por Dexter Morgan:
Escrito originalmente por Vox Maximus:
It would crash even with system controlled for people with 16GB or less RAM.

Nowadays, 48+ GB RAM is pretty much a must have.
Incorrect. 16GB is definitely enough. There’s no benefit to holding more data, especially textures ready for streaming, inside system memory. With Part 1 maxed out, and nothing else opened on my computer, besides Discord and Steam, (web views acceleration disabled) my RAM allocation was at 9-10GB for the game, and 4.5GB allocated by Windows 11 services. Now, one browser tab, and it’s over. Out of memory crash if you don’t have a huge page file…

"Incorrect. 16GB is definitely enough" - not for this game.

Your RAM allocation depends on available RAM. With 64GB the game did go up to 20s GBs.

Swapping is bad for the game performance and for the multitasking.
Última edição por Vox Maximus; 7 de abr. às 23:47
episoder (Banido(a)) 7 de abr. às 23:51 
Escrito originalmente por Vox Maximus:
Your RAM allocation depends on available RAM. With 64GB the game did go up to 20s GBs.

for the game alone or complete system memory? i get a rolling average of 6-8 GB for the game in task manager. in rtss the average is 14 GB tho, with steam, chrome and a couple tabs open. that is on 32 GB ram. and at medium settings.
Última edição por episoder; 7 de abr. às 23:52
Vox Maximus 8 de abr. às 0:26 
Escrito originalmente por episoder:
Escrito originalmente por Vox Maximus:
Your RAM allocation depends on available RAM. With 64GB the game did go up to 20s GBs.

for the game alone or complete system memory? i get a rolling average of 6-8 GB for the game in task manager. in rtss the average is 14 GB tho, with steam, chrome and a couple tabs open. that is on 32 GB ram. and at medium settings.

VRAM budget in the RAM in your setup is low. 4K / max settings is a different story.
Praesi 8 de abr. às 0:46 
I have 24GB VRAM and the Game barely uses 10GB. But the Game behaves very differently for many People. Kind of weird.
Escrito originalmente por Spam:
if I have runs Google Chrome while play the game It's crash

Well, here is your issue. Chrome will use CPU, RAM, GPU and VRAM. More so if there are multiple tabs open. Especially if watching a video. It will consume a lot of resources.

This also doesnt factor in all of the other background programs that are running on your PC. So it makes sense you are seeing this message if using a lot of things before, and during your play session.

I have 32 GB RAM, 10 GB VRAM, and 24.5 GB max page file set between 3 drives with custom setting. Currently I have no issues, no warnings. Playing Very High preset at 1440p with smooth performance.

My shared GPU memory is 16 GB. Shared GPU memory comes from a portion of free RAM. If your RAM is low or no longer free, that is where your page file comes in. If page file is low, Windows cant run well and something will have to give in order to make room. Which will cause things to be unstable or crash. In your case it crashes because memory can no longer be swapped.

You can check to see how much memory your system is using before playing. Simply open task manager, select performance tab, and select either Memory or GPU. It lists all the details towards the bottom. If too much memory is already being used. Start closing out other programs to free up RAM. Which will also help relieve the page file.
Última edição por animal_PLANET; 8 de abr. às 1:39
Gameslove 8 de abr. às 2:48 
Must thinking about 64 GB RAM und 24 GB VRAM.
Tracido 8 de abr. às 3:38 
Escrito originalmente por Spam:
WTF, I have RX 6900 XT with 16 Gb VRAM (32 Gb RAM, R7 5700X3D), plays at 4K FSR Q no FG basically locks at 60 fps, and if I have runs Google Chrome while play the game It's crash with memory error at 13.3 Gb VRAM usage. Is it normal? NO!

Meanwhile me: Using 64GB of RAM and 24GB's of VRAM
deranKING 8 de abr. às 4:13 
Escrito originalmente por Spam:
Because balanced lowering the resolution a little bit - 1260p instead of 1440p at FSR Q, so the VRAM usage is lower too.
7900xtx here, I don't think its actually using over 24GB VRAM...

edit: see patch note, this would be my case - "Fixed a crash that could occur when playing at 1440p resolutions with Volumetric Quality set to Medium."
Última edição por deranKING; 8 de abr. às 4:18
WhiteSnake76 8 de abr. às 7:53 
Escrito originalmente por sometimes orange:
Escrito originalmente por Spam:
Because balanced lowering the resolution a little bit - 1260p instead of 1440p at FSR Q, so the VRAM usage is lower too.
7900xtx here, I don't think its actually using over 24GB VRAM...

edit: see patch note, this would be my case - "Fixed a crash that could occur when playing at 1440p resolutions with Volumetric Quality set to Medium."

7900XTX here also, and even on 4K its no where nearly 24GB, more like 12GB.

Like i said before, easiest way to monitor system use real time is to press Windows key + G to bring up Windows Game Bar, position the System Monitor so it doesnt block anything you want to see, pin it, and press Windows Key + G again, and everything disapears but the Pinned stuff (system monitor in this case) and you can see it as an overlay during the game, if you click one of the items you get a graph for it, easiest way to see if you got a memory leak, cpu under high load or something else, even wen everything freezes up you still can take a quick look as its on top of everything, so you see the last mesurments it took.
< >
Exibindo comentários 1630 de 72
Por página: 1530 50