The Last of Us™ Part II Remastered

The Last of Us™ Part II Remastered

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This game's difficulty doesn't feel right. Was grounded originally available at launch?
Here's the reason I ask this. Whenever I play a game with a >=3 difficulty levels, I typically tend to pick the 2nd hardest. I DISTINCTLY remember picking the 2nd hardest difficulty when the game very first came out on PS4.

I remember ammo being scarce, but not to the extent where I walked around all game never having more than 2 bullets for each gun (if that).

Now I'm playing through on Survivor, but the game feels a lot harder than I remember, which is making me doubt this could have been the difficulty I played on. That's why I'm wondering if Grounded is something that existed when the game FIRST released back in two-thousand watever
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Showing 1-5 of 5 comments
RAS Apr 5 @ 9:28pm 
grounded was dlc with own dlc achievements. it came after the game release
Paro Apr 5 @ 10:11pm 
Originally posted by RAS:
grounded was dlc with own dlc achievements. it came after the game release

AHHHH that explains it. I must've been playing on hard. I don't remember the ammo being THIS scarce. Honestly the difference between hard and survivor is absolutely massive in terms of scarcity.
You have to play stealth whenever possible and collect ammo for combat arenas. That's how grounded is designed to be played.
Last edited by Razin_Shah; Apr 5 @ 10:23pm
I know you got your answer but yeha. Imagine being like it's own separate thing. You have the difficulties. And survivor and grounded being their own category

Then survivor for me at least is the true experience. Never played it not on survivor and grounded is pretty much survivor on hard mode. So ya survivor is sorta intended to be the resource management mode where you really gotta think about how you spend your ammo at times. And prioritize headshots or the legendary leg shots
Last edited by ⒹⓤⓜⓑⓈⓞⓦ; Apr 6 @ 2:38am
Paro Apr 7 @ 3:47am 
Originally posted by ⒹⓤⓜⓑⓈⓞⓦ:
I know you got your answer but yeha. Imagine being like it's own separate thing. You have the difficulties. And survivor and grounded being their own category

Then survivor for me at least is the true experience. Never played it not on survivor and grounded is pretty much survivor on hard mode. So ya survivor is sorta intended to be the resource management mode where you really gotta think about how you spend your ammo at times. And prioritize headshots or the legendary leg shots

It's crazy because on the graph / bar-thingy survivor mode is only one notch up in terms of resources but it's really more like 5. As soon as I switched to hard, I found myself having full clips (and some to spare) in every single gun. There ought to be an intermediary between the two.
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