The Last of Us™ Part II Remastered

The Last of Us™ Part II Remastered

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Spores Flashing
Anyone else getting a visual bug where spore particle textures will constantly flicker super bright when you have a flashlight on? F*cking Dina is out here trying to make me have a seizure. Half my screen is just flashing bright white against a dark background.
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Affichage des commentaires 16 à 22 sur 22
Jarrod a écrit :
UGX Rorke a écrit :
nvidia is not bad it's good tech it's just priced to oblivion AMD and Nvidia have there pro's and ♥♥♥'s i buy amd because it's cheaper than nvidia but if the tables were turned and nvidia was cheaper than amd i would have nvidia
I go Nvidia solely because their tech is pretty much always one or two steps above AMD. DLSS is unbeatable (but FSR has come an incredibly long way), and I am one of the few who actually understands RT, and enjoys RT in games, and Nvidia is also ahead in that department.

But yeah, Nvidia is overpriced af, and they have the marketing team of monkeys that just put everything under simple, singular umbrellas that just breeds misunderstandings and misinformation. It's incredibly annoying to explain what "DLSS" means to people. Cause oh boy it unfortunately means much more than "Deep Learning Super Sampling" despite it being the name...
when DLSS first became a thing i thought it was a new anti aleasing method loool that was a long time ago tho
UGX Rorke a écrit :
Jarrod a écrit :
I go Nvidia solely because their tech is pretty much always one or two steps above AMD. DLSS is unbeatable (but FSR has come an incredibly long way), and I am one of the few who actually understands RT, and enjoys RT in games, and Nvidia is also ahead in that department.

But yeah, Nvidia is overpriced af, and they have the marketing team of monkeys that just put everything under simple, singular umbrellas that just breeds misunderstandings and misinformation. It's incredibly annoying to explain what "DLSS" means to people. Cause oh boy it unfortunately means much more than "Deep Learning Super Sampling" despite it being the name...
when DLSS first became a thing i thought it was a new anti aleasing method loool that was a long time ago tho
It technically is. Super sampling is a form of anti aliasing, just at a lower res (with DLSS) to make it look like it's higher res.

But it's also;
DLSS 3: Frame Generation (has nothing to do with super sampling)
DLSS 3.5: Ray Reconstruction (also has nothing to do with super sampling)
and now DLSS 4: Multi Frame Generation (you guessed it, nothing to do with super sampling)

it's so unnecessarily confusing
Dernière modification de Jarrod; 7 avr. à 12h22
Jarrod a écrit :
UGX Rorke a écrit :
when DLSS first became a thing i thought it was a new anti aleasing method loool that was a long time ago tho
It technically is. Super sampling is a form of anti aliasing, just at a lower res (with DLSS) to make it look like it's higher res.

But it's also;
DLSS 3: Frame Generation (has nothing to do with super sampling)
DLSS 3.5: Ray Reconstruction (also has nothing to do with super sampling)
and now DLSS 4: Multi Frame Generation (you guessed it, nothing to do with super sampling)

it's so unnecessarily confusing
and frame generation does exactly what it says. Generates frames to make your gameplay/FPS smoother, in a nutshell.
Dernière modification de Bueno Stainz; 7 avr. à 13h10
Bueno Stainz a écrit :
Jarrod a écrit :
It technically is. Super sampling is a form of anti aliasing, just at a lower res (with DLSS) to make it look like it's higher res.

But it's also;
DLSS 3: Frame Generation (has nothing to do with super sampling)
DLSS 3.5: Ray Reconstruction (also has nothing to do with super sampling)
and now DLSS 4: Multi Frame Generation (you guessed it, nothing to do with super sampling)

it's so unnecessarily confusing
and frame generation does exactly what it says. Generates frames to make your gameplay/FPS smoother, in a nutshell.
Yes, but Nvidia calls it DLSS 3/4, which frame generation has nothing to do with.
Jarrod a écrit :
Bueno Stainz a écrit :
and frame generation does exactly what it says. Generates frames to make your gameplay/FPS smoother, in a nutshell.
Yes, but Nvidia calls it DLSS 3/4, which frame generation has nothing to do with.
Yeah I just wanted to add info on frame gen to help anyone who reads this understand the difference between them. They do make it confusing.
For me it was Nvida Reflex Low Latency
swissfood a écrit :
For me it was Nvida Reflex Low Latency
Yeah I haven't noticed it since turning off Reflex. If anyone else has this issue I recommend turning off Reflex.
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Affichage des commentaires 16 à 22 sur 22
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Posté le 5 avr. à 17h28
Messages : 22